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In One Word - Explain how...

    • 9115 posts
    July 18, 2019 4:03 AM PDT

    In One Word - Explain how you feel about DPS meters? #MMORPG #CommunityMatters

    • 1315 posts
    July 18, 2019 4:06 AM PDT

    Analytics

    • 297 posts
    July 18, 2019 4:34 AM PDT

    Neat.

    I'm a numbers nerd so it's always fun to have more of them, but I have never been one to really care about who has the highest parse or whatever. If I can figure out ways to increase my DPS by looking at the numbers, that's interesting to me, but not necessary.

    • 259 posts
    July 18, 2019 4:44 AM PDT

    Nah

    • 40 posts
    July 18, 2019 4:51 AM PDT
    Unneeded.
    • 62 posts
    July 18, 2019 5:12 AM PDT

    Horrible. 

     

    Edit: Woops it was one word and not 150


    This post was edited by knoote at July 18, 2019 11:56 PM PDT
    • 438 posts
    July 18, 2019 5:15 AM PDT
    Needless
    • 801 posts
    July 18, 2019 5:16 AM PDT

    Just tools, not a bad idea to determine self progression, what works and what doesnt. Depending on high end raiding guilds or just have fun progression guilds both should not be bulked into the same worth of opinions. Either or have valid opinions why they like it and dislike using it. None of which are wrong.

    • 624 posts
    July 18, 2019 5:18 AM PDT

    Rhythm

    • 184 posts
    July 18, 2019 5:28 AM PDT

    Really?

    • 1456 posts
    July 18, 2019 6:55 AM PDT

    Inconclusive 

     

    And going to break the "one word rule" to explain.  I would prefer to carry a great fun person with low DPS than exclude one for a dick with good DPS. With DPS meters in game competitive types want to use that as the only measure, and in my book that is FAR from the only measure of fun... totally inconclusive information that will be abused if it's public!

    Personal DPS meter only.

    • 2419 posts
    July 18, 2019 7:11 AM PDT

    Kilsin said:

    In One Word - Explain how you feel about DPS meters? #MMORPG #CommunityMatters

    Inconsenquential.

    Some people like to see the numbers to measure how their character performs.  Fine.  Great.  It's another way for many to expand their enjoyment of the game.  As I do not play DPS classes, I could not care less if they were an integrated part of the game or if it were up to player to write applications to analyze the data stream.  I would care quite a bit if VR were to spend time on such an endeavor instead of working on something more important such as bug fixes, unfinished content, etc.

    • 1921 posts
    July 18, 2019 7:20 AM PDT

    Feedback

    • 1785 posts
    July 18, 2019 7:39 AM PDT

    Terrible.

    Here is my reasoning:

    DPS Meters serve to focus players on their damage output, often to the exclusion of other factors that impact combat.  In most MMOs where DPS meters have been used, this has had two negative effects:

    First, as players become more and more focused on numbers, they begin to judge themselves and others solely by those numbers.  This leads to an increased level of elitism and toxicity because anytime you give players an easy way to measure themselves against each other, at least some number of them will use that tool in order to try and "prove" their social superiority.

    Second, the focus on "DPS as the only thing that matters" often starts to bleed into ongoing development of the game, resulting in other aspects of challenge being streamlined or stripped away over time.  This process may take years but in most games it ultimately leads to unimaginative, one-dimensional combat content where everything is about how much damage you can do vs. how much hp the mob has.

    I want Pantheon to be a game where there are many factors that matter during combat, with raw dps only being one of them.  Likewise I want it to be a game where people are valued for all the contributions they can make to a group, and not just their DPS output.  Thus, I don't think DPS meters are a good idea for Pantheon, at all.


    This post was edited by Nephele at July 18, 2019 7:55 AM PDT
    • 74 posts
    July 18, 2019 7:44 AM PDT

    extremely necessary

    the mobs will have different mitigations depending on the weapon you use (piercing, blunt, slashing)

    the abilities will change the damage according to what statistics you have that fire spells will go with strength and cold ones with agility

    • 697 posts
    July 18, 2019 7:49 AM PDT

    Stupid

     

    Creates too much elitism, coming from someone who is a healer. If you can do the fight, then you can do the fight. That should be the requirement. Not some dps meter. It also creates a mentality in the game that is unhealthy. More negatives than positives in my experience.

    • 239 posts
    July 18, 2019 7:52 AM PDT
    /facepalm

    Is that a word?
    • 206 posts
    July 18, 2019 7:52 AM PDT

    Unfitting

    • 78 posts
    July 18, 2019 7:54 AM PDT
    And the winner is : Inevitable . dps meter isn't necessary. It can do just as much harm as it does good. Countless times in mmorpgs I've encountered idiots who just look at that meter and as long as they are atop or close to, they doing so good, omg they are amazing!! While they lying on the floor because they can't avoid an aoe as it screws up their dps. The same player that will then blame everyone else because their dps wasn't high enough! "If you just dps harder the mob wouldn't even be able to aoe, it's your guys' fault." Bahaha haha haha but one word : inevitable.
    • 206 posts
    July 18, 2019 8:02 AM PDT

    You shouldn't need to know your dps by using a meter, if you're pumping out hella dps people will let you know by either telling others or reinviting you to other groups/raids. Let the community witness your dps through action not a meter. Just my opinion.

     

    • 78 posts
    July 18, 2019 8:06 AM PDT

    Sorry this question is so good, and so potentially game-breaking that I feel it warrants two posts. My second one word answer would be "WOW". In my opinion it wasn't necessarily group finder etc that killed WOW it was add-ons such as this that had people paying more attention to add-ons than the actual gameplay.


    This post was edited by TLogan at July 18, 2019 8:07 AM PDT
    • 79 posts
    July 18, 2019 8:06 AM PDT

    Apathetic.

    • 500 posts
    July 18, 2019 8:09 AM PDT

    Unnecessary.

    • 197 posts
    July 18, 2019 8:10 AM PDT

    Detrimental

    • 434 posts
    July 18, 2019 8:23 AM PDT

    noneessential