KCRiley said:The recent streams have NPCs calling you "Pantheonian" and I frown a little. Between that and the game's title I'm getting the sense of PCs being these reincarnated higher power chosen ones, and I just kinda hoped that sort of thing wouldn't be the case.
I could see that if they said something like 'Chosen One'. Pantheonian feels too much like Centurian to me. One of many in league for a greater mission.
Iksar said:I imagine it is only a placeholder term. Pantheonian wouldn't make any sense in the context of the game world.
I agree that Panthonian wouldn't make sense... but then again, it could. If the devs want to call the characters Terminators because they came to Terminus it wouldn't make sense either... but its just a name.
We are focusing on the wrong things if we are concerned with how an NPC (kinda racist NPC) regards our characters. Panthonian could be a derogatory term and the NPCs are just patronizing us for all we know.
This thread is about why you want to play the classes that you choose in an MMO.
I've stated earlier that I have to be a desired class and simultaneously feel like a tough SOB, so typically pet classes and the typical healers are not in my "main character" wheel-house. Tanks "typically" fit that bill for me. And the caviat to that is, if there are multiple that I'm drawn to, I pick the one that looks the best.
I tend to go for classes more primal in nature. In eq1 I originally had a warrior that I got up into the 50's but as soon as Luclin came out I started a beastlord and loved it. I liked the combo of monk and shaman with a pet companion. Later when I went to eq2 they didn't have beastlord available yet so I went with shaman and enjoyed that class too, the only downside being that the pet wasn't that strong. Mainly I like hand to hand, debuffing, and pets lol. That's why I think I'll either go with shaman or monk when I play Pantheon.
I'm looking forward to the Enchanter Class.
My MMO experience has been characterised by the holy trinity of DPS/TANK/HEALER, meaning that my experience in the area of support has been limited to where the DPS role would occasionally throw out a buff or two.
I'd like to take the steps into a class/area where it is focused on buffing/debuffing/CC as their means of supporting their party, to ensure that the others are able to not worry about additional ads, ensure the healers aren't strained by debuffing enemies etc. With this in mind, this is what drew me to the Enchanter.
I'm going to play a Monk main, but I'm seriously thinking of an Enchanter and a Summoner alt pair. I think the Summoner could be the very last class we get to play-test because it seems like the most complex, so maybe it will be the icing on the cake.
Like a couple of you in this thread, I don't want a back story where each of us is the 'savior of the world', the long lost King etc etc. I want to be a poor monk struggling to make his way in the world, where death is around nearly every corner, learning my craft and developing into a true martial artist.
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While I expect to play as many classes as there are char slots available, I'm most attracted to being responsible for the rest of my group. So a Tank, a Healer and a CC are likely to be the 3 classes I play the most. Tank is usually my default 'main'.
I chose Dire Lord mostly because of how much I enjoyed my Dread Knight in Vanguard. While I most like the flavor of a Shaman for healer, the portals make Druid my choice in Pantheon. I don't particularly like pet classes and I really enjoyed my Bard in Vanguard so Bard is the clear choice for my CC.
I originally wanted to play a melee DPS but I don't like rogues, rangers and I abhor Monks (Never understood why fantasy game inspired by western culture keep bringing that one class from Eastern culture and nothing else, if you want to add variety, change it up! get the ninja, samurai or shugenja for once. it feels so disjointed to me) so, ... Maybe Dire Lord, but they are tanks, we'll have to see if you can be DPS but that is not certain.
If there was a class I'd like to play it would be Berserker, or I liked Shadow Knight in EQ2 or necromancer to damage with dots but they were referenced as support in this game.
Honestly I'd love a ShadowKnight type character as DPS, having a mix of melee skills and evil magic to deal damage in Pantheon.
I don't get why in EQ1, EQ2 and Vanguard, the embodiement of evil, cruelty, in the ShadowKnight has the primary role of taking the slaps for his friends while he entrust them to heal him and kill the enemy, ... Giving the selfish dude a selfless role, ...
So in the current state of the announced classes I am not interested in any of them but Dire Lord or Necro would be the closest, maybe shaman for the DoTs.
Khraag said:I originally wanted to play a melee DPS but I don't like rogues, rangers and I abhor Monks (Never understood why fantasy game inspired by western culture keep bringing that one class from Eastern culture and nothing else, if you want to add variety, change it up! get the ninja, samurai or shugenja for once. it feels so disjointed to me) so, ... Maybe Dire Lord, but they are tanks, we'll have to see if you can be DPS but that is not certain.
If there was a class I'd like to play it would be Berserker, or I liked Shadow Knight in EQ2 or necromancer to damage with dots but they were referenced as support in this game.
Honestly I'd love a ShadowKnight type character as DPS, having a mix of melee skills and evil magic to deal damage in Pantheon.
I don't get why in EQ1, EQ2 and Vanguard, the embodiement of evil, cruelty, in the ShadowKnight has the primary role of taking the slaps for his friends while he entrust them to heal him and kill the enemy, ... Giving the selfish dude a selfless role, ...So in the current state of the announced classes I am not interested in any of them but Dire Lord or Necro would be the closest, maybe shaman for the DoTs.
I feel the same as you in regard to the monk in mideval-type MMOs, but had they called them something else like "brawler" (as EQ2 did) but allowed the use of certain weapons, I think it would be more fitting. The necro is slated to be "support" but I'd wager that they will be able to deal decent damage too. You may lalso consider looking into the evil Bard if you are into cool looking melee with DoT. They are also slated for support but, like the other support roles, will likely have more DPS than the Dire Lord.
Darch said:I feel the same as you in regard to the monk in mideval-type MMOs, but had they called them something else like "brawler" (as EQ2 did) but allowed the use of certain weapons, I think it would be more fitting. The necro is slated to be "support" but I'd wager that they will be able to deal decent damage too. You may lalso consider looking into the evil Bard if you are into cool looking melee with DoT. They are also slated for support but, like the other support roles, will likely have more DPS than the Dire Lord.
Evil Bard? In EQ2 the Dirge was cool but in Pantheon? I think there is only the classic bard right? Yeah I think Necro, but might not be an option at release.
I really dislike the approach to have fighter classes only acting as meat shield. So I'm a pretty sad panda in terms of classes in Pantheon.
I really wish Pantheon had a beastlord-like class. But since it doesn't, and group content is specifically being designed to need CC and there's only 1 primary CC class and they are already talking about nerfing secondary CC classes, I'll probably be forced into Enchanter just so I can find groups, instead of playing the class I actually want to play because I don't want to sit on /lfg for hours at a time because there aren't enough Enchanters to fill groups :/
I like pet classes that you can actively issue orders to. Ranged physical damage. Being able to kite (and hopefully kill) mobs that other classes might not be able to solo. Laying traps. Oh Pantheon, when will you give me my beloved Hunter from vanilla WoW?
Of course, speaking as an alt-oholic, my anwer to the question "what draws you to your class?" is very simple: it exists.
I'm often drawn to the arcane persuasion and the mind mage type has always been something that is cool to me. For those reasons I'm going to be going with Enchanter. It's got the double whammy of looking awesome as well as being a return to CC as it's own unique party role.
That being said, there is something satisfying about strapping on some armor and hitting things with cold steel so I'm sure I'll have a melee fighter of some sort as my first alt.