Forums » Pantheon Classes

Necromancer

    • 2 posts
    January 1, 2025 1:44 PM PST

    Where is FD?

    • 2 posts
    January 1, 2025 1:45 PM PST

    I agree, need FD & esses emerald.....this is a not a necro class, its an WOW Warlock.


    This post was edited by NoxPayne at January 1, 2025 1:55 PM PST
    • 111 posts
    January 1, 2025 4:53 PM PST

    Feign Death will come, a fair level is probably in the upper 20's? Hopefully with a massive readjust to experience rezzes.

    I also support regents(!) for many things.

    • 41 posts
    January 4, 2025 9:25 AM PST

    I do hope they allow the necro pets to NOT LOSE the gear they equip upon death.. if they removed that part defiantly not interested anymore :/

    • 5 posts
    January 11, 2025 5:28 AM PST

    Any planned buffs to Necro? This is by far the worst class I have tried so far. Incredibly painful.

    • 41 posts
    January 12, 2025 8:30 PM PST

    Agreed.. the mana cost of every is absurd and the med time to full mana is absurd 

    • 28 posts
    February 1, 2025 3:55 PM PST

    I think summoner should get summon player. Necro summon corpse. I would also like to see all of the armor spells for the summoner lumped together and give them some more abilities. They really don't have much in the way of abilities. Just summon pet gear and a nuke. And every piece of gear is a different spell. Summoner needs more abilities. Necro pet needs to be better, Too weak. No agro generation. And if you can gear the pet with armor, what armor can they wear? Since they don't have a class, and the armor doesn't say, how are we supposed to know? Some tooltips would be nice. Summoner and necro should be similar pet classes with differing spells and pets. Necro pets should progress to different types of non-intelligent undead as you levl up. Summoner should get nukes. Necro dots. Dots should more damage than nukes overall for the mana cost because often the damage will fall off because the mob dies too fast. The advantage of nukes is that they can crit and burst. They rarely have over-damage. The other reason dots should do more damage is because, unlike nukes, you can't just recast them to do more damage. They just over-write. Nukes can be spammed. Or, let dots stack so we can cast multiples of the same dot on a mob. Necro should get a rez at higher level, but it should be a very basic rez. Summoner pets should have classes with abilities, which I kind of think they do. Necro do too, but higher level. Not sure if the pets get abilities though. They should, based on their class. Maybe 1-10 they have a basic no-class pet. No abilities, wear up to leather armor, use limited weaponry. Next pet should be tank. They should not get a heal pet, like the summoner. Or, do like EQ2 did and give the necro buffs they can put on their pet, like the summoner gets now, that will change the role/class they are.