I agree, need FD & esses emerald.....this is a not a necro class, its an WOW Warlock.
I think summoner should get summon player. Necro summon corpse. I would also like to see all of the armor spells for the summoner lumped together and give them some more abilities. They really don't have much in the way of abilities. Just summon pet gear and a nuke. And every piece of gear is a different spell. Summoner needs more abilities. Necro pet needs to be better, Too weak. No agro generation. And if you can gear the pet with armor, what armor can they wear? Since they don't have a class, and the armor doesn't say, how are we supposed to know? Some tooltips would be nice. Summoner and necro should be similar pet classes with differing spells and pets. Necro pets should progress to different types of non-intelligent undead as you levl up. Summoner should get nukes. Necro dots. Dots should more damage than nukes overall for the mana cost because often the damage will fall off because the mob dies too fast. The advantage of nukes is that they can crit and burst. They rarely have over-damage. The other reason dots should do more damage is because, unlike nukes, you can't just recast them to do more damage. They just over-write. Nukes can be spammed. Or, let dots stack so we can cast multiples of the same dot on a mob. Necro should get a rez at higher level, but it should be a very basic rez. Summoner pets should have classes with abilities, which I kind of think they do. Necro do too, but higher level. Not sure if the pets get abilities though. They should, based on their class. Maybe 1-10 they have a basic no-class pet. No abilities, wear up to leather armor, use limited weaponry. Next pet should be tank. They should not get a heal pet, like the summoner. Or, do like EQ2 did and give the necro buffs they can put on their pet, like the summoner gets now, that will change the role/class they are.