Forums » General Pantheon Discussion

Are MMO players today just impatient?

    • 1618 posts
    October 8, 2018 1:10 PM PDT

    renartlefox said:

    The hares always seem to burn themselves out searching for the ultimate cookie. Which usually keeps them out of the way of those just wanting to immerse themselves in a good time.

    I like Turtle cookies.

    • 844 posts
    October 8, 2018 4:31 PM PDT

    CanadinaXegony said:

    philo said:

    bobwinner said:

    Flapp said:

    WoW STARTS at END GAME.

    Thank you for supporting my point.

    That was much more true in EQ (from Kunark and later) than WoW though so it's moot. 

    We have seen multiple people argue that high end WoW was as difficult, or more difficult, than EQ.  I don't see why it really matters?  It usually is brought up because the general consensus is that WoW is quite easy so when it is mentioned some people get defensive.  They don't like that the game they played heavily is considered to be the easy one.

     It doesn't further the discussion and tends to derail it. (kind of like these few posts here)

     
     
     

    Let's please remember that a few devs from EQ moved over and worked on Wow...so some things here and there were relatively the same.    Wow simplified things (in Vanilla Wow at least)    they are what they are.   Everquest was first however. :)   Eq launched in 1998,  Wow in 2004,  Vanguard in 2007, Lotro in 2007...have played those and many more.   Everquest style play appeals to me best, with Vanguard a very close second.  Did play SWG..had a Master Elder dancer there,  and DAOC...loved the Old Frontiers (pvp).

    Cana

    Being a little loose with your use of the title "dev"? If I give you a recipe and you bake a cake with it. You are not a dev. So no, EQ designers did not create WoW.

    And EQ released in March 1999, not 98. They beta was in 98, and there were very few of us.

    • 612 posts
    October 9, 2018 12:58 PM PDT

    CanadinaXegony said: Let's please remember that a few devs from EQ moved over and worked on Wow.

    zewtastic said: Being a little loose with your use of the title "dev"? If I give you a recipe and you bake a cake with it. You are not a dev. So no, EQ designers did not create WoW.

    Everquests biggest contribution to World of Warcraft was actually it's players, not it's Dev's.

    Alex Afrasiabi who was Furor Planedefiler the guild leader of Fires of Heaven on Veeshan server. His first character Kalaran was the first level 50 character in the game. He lead his guild to be the top guild in the world* from launch of Everquest all the way to when he left the game to go work for Blizzard. At Blizzard he is known as Valnoth and is the Creative Director for World of Warcraft. See his WoWwiki page

    Jeffrey Kaplan known as Tigole, in Everquest he was the guild leader of Legacy of Steel on The Nameless server. He was one of the most outspoken Raid leaders and became famous for his feedback to Sony that shaped how they handled end game content. He went on to work for Blizzard as a Lead Game Designer for World of Warcraft. Later he moved on to their 'Titan' MMO project until it changed focus and eventually morphed into Overwatch where he is the Lead Game Designer. See his WoWwiki page.

    * Yes I know that many guilds competed with Fires of Heaven for the coveted 'Top in the world', but I don't think anyone can deny that they were the most well known across all servers and while they didn't get all the world firsts, they had more than any other one guild ever did.

    • 2752 posts
    October 9, 2018 2:44 PM PDT

    GoofyWarriorGuy said:

    Jeffrey Kaplan known as Tigole, in Everquest he was the guild leader of Legacy of Steel on The Nameless server....

    Minor correction: the leader of Legacy of Steel was Rob Pardo who already worked at Blizzard and was the lead designer for WoW. He was the one who brought on Kaplan (and likely any others from EQ).

    • 801 posts
    October 9, 2018 2:51 PM PDT

    Remember 1998 EQ roles out, WOW, and DOAC, and SB now we all started to get into, really deep into a new universe of MMO cultures. 10 yrs role past, people are looking for a new MMO experience like we first have had in the past. None found, none developed holding interests. Then we see SOE making a new EQ 3 type game, which flopped faster then a fish out of a pond... promisses, and more promisses and more failures in all of the years of MMO its been 20 yrs now and we have a good developer team approaching the old school MMO feeling of grouping being once in a world that we sorta remember.

     

    I am 300 games later, a ton of wasted time, enough Early Access games to drive anyone nuts all while looking for that emersion. We have dabbled into EQ TLP servers, which is now RMT etc... and no where near what we want. Cash cow of games out there now. We lose Publishers faster then you can flip a coin, and most i see are being bought up by the big wigs.

     

    So yes we do have a right to feel this way, because we have followed all these years (now some of us 50+ ) yrs of age have wanted that game again.

     

    Give us a good true experience again. Because this is the last MMO for many of us.

     

    • 612 posts
    October 9, 2018 3:37 PM PDT

    Iksar said: Minor correction: the leader of Legacy of Steel was Rob Pardo who already worked at Blizzard and was the lead designer for WoW. He was the one who brought on Kaplan (and likely any others from EQ).

    Legacy of Steel had several leaders over the years. It was founded by Draed and Caswallawn. I was not personally on that server and so don't know the specifics of who ran it at which points in it's history. But Kaplan was the guild leader at one point. I'm not sure if it was pre Rob Pardo or post Rob Pardo.

    • 755 posts
    October 9, 2018 3:37 PM PDT
    Kaplan took over leadership of LOS when Pardo took a step back to pursue the other venture. So technically not wrong. Pardo played a female woodelf warrior if i remember correctly.