kefka said:Was there a new stream today?
If yes does anyone have a link to check it out please?
kiwenzel said:kefka said:Was there a new stream today?
If yes does anyone have a link to check it out please?
Thanks!
I'm just going to list the things I've absorbed from the gameplay stream...of course, things will change:
- Stats start in single digits rather than double like in EQ1. STR/STA 18, AGI/DEX/CON/INT/CHA at 8, WIS at 27 for a lv. 13 Cleric.
- Item names: Coldark(?) Steel Great Hammer / Copper Banded Round Shield / Fadesteel(?) Key / Steel Great Mace
- 75 of one single currency that looks like platinum.
- "Ratkin" enemy
- "This Pillar Looks Ancient" just like in the stream, meaning this may be the same dungeon from last stream.
- The icons at the right might be the "spellgems", the top is likely the buffs, and the bottom is the hotbar.
- UI looks very much like EQ1 and obviously can be moved around like the Velious UI.
- There's something below the compass that looks like a map or something, too hazy.
- A square on top-left of the hotbar may be telling the environmental conditions, although it didn't change when inside the dungeon.
- Tilde (~) is the auto-attack key :V. The auto-attack button is to the left of the hotbar, and ranged weapon w/ amount of ammo (stack of 99) remaining on top of it, although I don't think Clerics use bows...
- The hammer emanates light that reflects on the plate the cleric wears.
- I really like the look of that gold disc and the dragon(?) below it at the stone bridge close to the beginning.
- The guards are fully clothed with visor helmets and massive amounts of plate, kinda like grim Qeynos guards.
- Hopefully those lamps on the bridge turn on at night :O. Long way down if you jump from that bridge.
- Jumps over the broken section of the wooden dungeon bridge.
- No idea what that right-most hotbar button was.
- And most importantly, the area before he zones into the dungeon looks familiarly bland :D
Thanks all -- looking forward to our next twitch stream which will be quite a bit longer and reveal much more :) It's gonna rock! :)
Also what did you guys think of the new human male model? It's an early version still, but we rolled it ourselves, e.g. it's not a Unity store asset.
I think the new human model was an improvement however i still dont really like it that much it looks like its from age of conan or something made awhile ago. Maybe its just me but the art style seems to be trying to be to realistic, Id prefer something with abbit more character.
Aradune said:Thanks all -- looking forward to our next twitch stream which will be quite a bit longer and reveal much more :) It's gonna rock! :)
You dirty tease you...
The model looked pretty good to me. I think a slow rotation of one (and the others as they get worked on more), or preferably an interactive slider on the site where we can spit it, would be great too. If there is a badass/flashy set of armor you could toss on a model to show off on the forum that would also be great. General models show off progress but can be a little bland early on (as to be expected I guess).
You are also free to take the stuff I suggested showing off and giving it only to us VIPs ;)
The model itself looks great to me and I'm a huge fan of the art direction. The layering of the various components really make it pop and look like he's actually coated in plates. The run animation (tense and hurried) doesn't seem to be up to the level of what we saw in the June 2016 stream (smooth and comfortable), but all of the other animations that I noticed looked great like jumping and waving. You got some great stuff there and it all definitely brings up those feelings of eq nostalgia.