"Immerse yourself in group-focused, intensely social game play using classes that complement each other, encouraging teamwork. "
Most other features I find in a single player RPG, but I want to play a true MMORPG. I want to play with old and new friends alike - with them, not side by side. I want to adventure with them in a persistant, engaging world.
Zarriya said:"Immerse yourself in group-focused, intensely social game play using classes that complement each other, encouraging teamwork. "
Most other features I find in a single player RPG, but I want to play a true MMORPG. I want to play with old and new friends alike - with them, not side by side. I want to adventure with them in a persistant, engaging world.
Yeah, nice Zarriya! You're making me want to log in and play now! lol
Kilsin said:Zarriya said:"Immerse yourself in group-focused, intensely social game play using classes that complement each other, encouraging teamwork. "
Most other features I find in a single player RPG, but I want to play a true MMORPG. I want to play with old and new friends alike - with them, not side by side. I want to adventure with them in a persistant, engaging world.
Yeah, nice Zarriya! You're making me want to log in and play now! lol
aww man - you CAN do that now(log in and play)! I'm sure it'll be more fun when all of us hop in too though - we'll be there soon enough!
Zarriya said:Kilsin said:Zarriya said:"Immerse yourself in group-focused, intensely social game play using classes that complement each other, encouraging teamwork. "
Most other features I find in a single player RPG, but I want to play a true MMORPG. I want to play with old and new friends alike - with them, not side by side. I want to adventure with them in a persistant, engaging world.
Yeah, nice Zarriya! You're making me want to log in and play now! lol
aww man - you CAN do that now(log in and play)! I'm sure it'll be more fun when all of us hop in too though - we'll be there soon enough!
Oh, I meant with you guys, I wasn't boasting! lol, sorry it's 1 am for me and the coffee is wearing off! :)
Kilsin said:Vade said:The pulling dynamic. Pulling, splitting, crowd control. Also, charm. Pulling and crowd control probably attributed to about 50% of my fun in EQ.
Yeah very cool, as an ex-Psi in VG I am also looking forward to this :)
I hear ya ... I mained an Enchanter on EQ for around 10 years once I landed my first AE mez from my ENC buff bot. I was IMMEDIATELY hooked. I became an adrenaline junkie (i.e., an Enchanter).
So yea, I'm really looking forward to seeing all mechanic bits regarding the gameplay. =)
/who GM all
/tell Sandaso Greetings servant of Terminus, I have seen many things & much wonders... but I have something you should see. Mayhap, you can use your powers and come to my aid..?
*the wind stirs and without reason, you feel a presence...*
Sandaso says: Greeting Heiromonk, you have intrigued me, what is it..?
/say Greetings, I thank thee for your time. Have a look over yonder..
2 days later:
Sandaso says: OOC Thank you, those player accounts where banned. Have a nice day
/r ooc Just doing my job bro... hate AFK boters.!!
Multi Colored Mana. If it's anything like Magic: The Gathering where some cards, in Pantheon's case, abilities and spells require drawing from different sources of mana and in varying amounts, it could open up to really interesting character development choices.
Itemization wise, this is hugely impactful. Perhaps most of your favorite spells require red mana but your gear is a good mix of blue, red and black, would you then memorize spells that take advantage of your current gear or would you now search for gear with just red mana? This could lead to instances where people playing the same class have very different itemization paths depending on their playstyle and that to me is very interesting.
Krixus said:A slower paced game where I can grow attached to areas and items and people because I will be spending lots of time with them.
Right there with ya. I hope we start grouping at level 5 and progression is nice and slow. I'm sick and tired of the "no-game-till-end-game" mad rush to top level mentality. I'd love to spend enough time in the mid-levels that I'm crafting my gear (and that would be an acceptable thing to do), or questing for that hard-to-get spell, etc.
Gimme my adventure back!
Kilsin said:What is your most anticipated feature or mechanic in Pantheon: Rise of the Fallen and why? :)
The Log-in button.
So I can play the game.
I'd say any feature/mechanic that was unique to Pantheon. I would already understand for the most part what the interdependency, etc. would entail and am excited about them all, but I'd be curious to see how all the new mechanics intertwine with the established tried and true features/mechanics.
Or, what Vandraad said :).
Kilsin said:...snip..
Oh, I meant with you guys, I wasn't boasting! lol, sorry it's 1 am for me and the coffee is wearing off! :)
I know - I was teasing <3
Vandraad said:The Log-in button.
So I can play the game.
:) I agree - I think we keep to Kilsin company in there.