Forums » General Pantheon Discussion

Readiness for Shamans is Awful

    • 7 posts
    April 27, 2025 10:09 AM PDT
    I do not like the new Readiness requirement for shaman Techniques, especially with Ancestor's Rest and Fang Bite. I feel it is badly thought out and very detrimental to the class. If the other Priest's have this now, too, then it's even much worse.

    First, I feel it takes away from a core component of the game - effective grouping. Now, instead of medding for mana, I have to get up and melee, if I want to get Readiness for a mana regenerating spell. Just read that sentence: I have to stop medding and fight, to charge a spell for more mana. And no one wants to see a Priest fight in a full group! Our melee damage is negligible, but now we have no choice.

    Second, it doesn't even fit in with shaman class. I love being a battling healer. It is what I enjoyed most about being a shaman in EQ, and I was very happy to see that spirit carry over into Pantheon. When I solo, I fight and cast, but it is a choice. Now, there is no choice, and worse, I have to do it simply to empower spells.

    Third, the whole technique line is now moot, if you have an Enchanter. Why get up and fight to empower a mana spell, or to remove the mana requirement from a DD? You'll probably be better off just sitting.

    I hope this was an experiment, and there is still time to remove this terrible "feature." If this is truly the way the Shaman or Priest classes is/are envisioned, then it feels like another nail in the coffin of a game I gladly supported for a long time, but am now wavering on, with all the other kludgy and unfinished parts of the game (crafting, quests, etc.)
    • 7 posts
    April 28, 2025 5:18 AM PDT

    Another couple things occurred to me while trying out this new property: it feels arbitrary to add a new restriction, or control, on techniques.  Techniques were already controlled by mana and by cool downs; why was a third limiter needed?

    Also, at least in my game play, all that the old, less restricted way allowed me to do was cast one mana free DD per fight.  And the strength of that DD would never have me confused with Wizards or Summoners.  As for Ancestor's Rest, that was just a downtime mitigator.

    I like that Pantheon is a difficult game, and I love the fact that you are strongly encouraged to group.  But please look at Readiness for Priests, and see if it is really necessary to keep us from being overlords, or if you're just arbitrarily making a difficult game harder.

    • 2645 posts
    April 28, 2025 2:27 PM PDT

    For the 10 years I've been following, VR has been doing 'iterative development'. The focus of that is making qualitative (larger, structural) changes to the design first, and worrying about quantative (tweaking the exact numbers) changes later on. We are still in that phase of development.

    It's very helpful for players to post their feedback about the changes, as you have done. Please continue to do that.

    At the same time, don't be too worried about things that look bad right after a big change. There will be more changes that affect the situation later. In this particular case, the patch notes emphasized that this last patch lacked a considerable amount of the big changes that are intended. We won't know exactly where they are going with this for some weeks-to-months. And in the past, VR has show themselves willing to occasionally back up and reverse course on a few things that just did NOT work.

    Also, F.Y.I. there are many posted complaints about this exact issue on the Discord. The Devs are absolutely aware of it.

    • 111 posts
    April 28, 2025 8:08 PM PDT

    Group with a cleric. Problem solved.

    Geez.

    The population at large doesn't understand the change that made Clerics relevant again and yet the

    whinge is strong when they are.

    Do Clerics still suck? They never did, but they're relevant again and views like this just want to water it back down again.

    I still want to see a real delineation of rezzes between the priests with "Epic Rezzes" for the Druid And shaman being attainable but not common, but I'm a purist who doesnt want anyone but necros to summon and Clerics to rezz commonly, but accept that won't happen

    and here the viewpoint that just wants to make clerics irrelevant without saying that's what they want irks the hell outta me.

     


    This post was edited by Geddoe at April 28, 2025 8:15 PM PDT
    • 2645 posts
    April 29, 2025 6:11 PM PDT

    @Geddoe, please keep replies focused on:

    1. the topic presented by the OP - this thread is about the effects of recent changes to SHAMANS. Your comments are about the effect of those changes on the Cleric. Your opinions on that subject may be true but they are not relevant to the topic of this thread.

    2. and not about your opinion of the motivation or intention of the OP. Unsubstantiated claims that their post is dis-ingenuous and aimed at the covert goal of diminishing another class is silly, disrespectful and makes you appear foolish. 

    While you're considering this, please re-read the Official Forum Rules and Guidelines. 

    Thanks for your cooperation.

     

     

    • 111 posts
    April 30, 2025 6:34 AM PDT

    "Priests working together is good." I guess would've been better.

    thanks

    Did the op and the others complaining about changes like this think Pantheon is supposed to be the type of game where you can play a healing priest,

    and

    with no resource penalty at all

    have an easy spam mana regen tool at their disposal where the only limitation was a recast timer

    Forever?

    Along with the coin changes, I'm hopeful to see where the team goes from here because LIMITATIONS are GOOD for a world/

    Howsat? more on track?

     

     


    This post was edited by Geddoe at May 1, 2025 3:18 AM PDT
    • 16 posts
    April 30, 2025 7:43 AM PDT

    Removed post and started a new one to avoid straying off topic.  My apologies.


    This post was edited by Sturmere at April 30, 2025 8:22 AM PDT
    • 936 posts
    May 1, 2025 9:48 AM PDT

    The readiness for Druids (I know the thread is shammy, but it is relevant to druids too) to be based off melee actions to get into a position to get a small dose of mana does feel... "off". To me, it would make sense that readiness would come from a state of rest (i.e. sitting) or from casting spells more than from a melee strike (especially for non melee roles). Just my input.


    This post was edited by chenzeme at May 1, 2025 9:50 AM PDT
    • 111 posts
    May 12, 2025 7:54 PM PDT

    How are the readiness changes feeling to others; I think it swung a bit far back in the direction of "too available" with less meaningful choice, but it's testing and we'll see.


    This post was edited by Geddoe at May 13, 2025 5:38 AM PDT
    • 7 posts
    May 24, 2025 8:15 AM PDT

    "Group with a cleric. Problem solved."

    I love silly answers like this.  First, it doesn't address the issue; it just tangentially opines, usually in the negative.  Second, it doesn't even make any sense.  Shaman's are supposed to LFG with "Seeking group, must have cleric"?  That's nonsensical.

    The core issue remains; it serves no purpose beyond being a second limiter on an ability's use.  It just feels pasted on.  The follow-up changes have mitigated the issue, so there's no real reason to carp.

    I enjoyed the rogue's readiness management challenge, and equate it to the shaman's mana management.  I wouldn't want to add mana to a rogue just to give them a taste.

    • 111 posts
    May 24, 2025 11:49 AM PDT

     Clearly you're upset that your mana returns aren't *as* free and easy as they once were as a Shaman, and require thought and planning as opposed to the insta click easy mode that it was, because, it was.

    So "Shaman has brain and can determine when Ancestor's Rest is to be properly applied! LFG" Types will do just fine

    Your argument is manipulative and literally constructed of Strawmen, but my favorite is the EQ comment.

    Naah. Shamen and Clerics Never got Along or grouped together in EQ. Right?

    "This is not EQ" Comments to follow:

    Because that is CLEARLY the Direction that Nobody thought, or Wanted this to go; right?

    Readiness is a bonus, the mana is the class focus, don't act like they took something away because they made the bonus more thoughtful than it had been in the past and not a thoughtless push button that you're defending.

     


    This post was edited by Geddoe at May 24, 2025 12:35 PM PDT