Forums » General Pantheon Discussion

Player Portraits in UI. Yea or Nay?

    • 99 posts
    June 20, 2021 9:08 PM PDT

    Here is a link to a mock-up demonstration. (Sorry Therek!)

    Don't get me wrong, I like the class symbols, but I would much rather prefer player portraits take up more real-estate on our UI. Vain? yes, but they do have their charm. 

     

    • 2644 posts
    June 20, 2021 11:07 PM PDT

    Nay. I want the info that is displayed to be as compact and 'size efficient' as possible, so I can see as much of the actual (virtual) world around me as possible.

    • 9115 posts
    June 21, 2021 3:48 AM PDT

    This topic has been promoted for my CM content, please continue the discussion and have fun! :)

    "Community Debate - Player Portraits in the UI, Yay or nay and why? Join in on the community discussion here:
    https://seforums.pantheonmmo.com/content/forums/topic/13063/player-portraits-in-ui-yea-or-nay#MMORPG#CommunityMatters"

    • 76 posts
    June 21, 2021 3:55 AM PDT

    When it comes to UI, I have always believed as long as it is optional, you can do no wrong. If you are going to add little faces next to the HP bars, then add a way to remove it while you are at it.

    • 107 posts
    June 21, 2021 4:43 AM PDT
    I honestly have no preference either way. So long as the UI does not look cluttered or short on space, portraits and icons are fine.
    • 24 posts
    June 21, 2021 5:34 AM PDT

    I'd say just have a slider in UI Settings

    • "Show Class Icon" <    O> "Show Character Portrait"
    • 2419 posts
    June 21, 2021 6:59 AM PDT

    Jiub said:

    Here is a link to a mock-up demonstration. (Sorry Therek!)

    Don't get me wrong, I like the class symbols, but I would much rather prefer player portraits take up more real-estate on our UI. Vain? yes, but they do have their charm. 

     

    I already know what my character looks like, I don't need a UI element showing me my own character's face.

    • 41 posts
    June 21, 2021 7:46 AM PDT
    Yanay!
    Yay, because it is nice to see the immediate visual impact that changing gear has.
    Nay, because that can be done by rotating the camera and moving the UI to the side, too. However, this may not work in some areas because of bad lightning.
    • 1456 posts
    June 21, 2021 7:51 AM PDT

    Nay, the Class Icon is usable info, the portrate is just taking up screen area with no real usefullness.

    • 3852 posts
    June 21, 2021 8:14 AM PDT

    I don't feel at all strongly but I think I agree with showing the face. Since showing a class icon tells me nothing - if I don't know what class I am I have worse problems than what the UI element shows. My hotbar selections will tell me what class I am if I have forgotten.

    Vandraad has a point but in response I note that when running around adventuring all I see is the back of the head and the arse. Which is why hairdo is my number one "must have a good choice" in character creation. A face icon actually gives me a reason to care about the face.

     

    • 189 posts
    June 21, 2021 8:41 AM PDT
    Big ol Nay.. just the class Icon works..
    • 1921 posts
    June 21, 2021 8:45 AM PDT

    IMO:
    Looks like a good place for a UI toggle.  But the class indicator could always be a color ring or some other simple 1/12 type of differentiator to communicate that while in a group, if portraits were strongly desired.
    I mean, ultimately, I don't care what my guild mates look like in-game, we all talk in Discord, and what shows on the UI in this context means exactly nothing to us.
    Whatever UI setting will have the greatest FPS increase will be what we use.  If that means turning off portraits and seeing real equipment rather than appearance slots, that's what we'll do.
    Not a pre-alpha milestone, to me.

    • 44 posts
    June 21, 2021 8:56 AM PDT
    Can we limit the UI to necessary info only? I want to see more of the game.
    • 2752 posts
    June 21, 2021 8:59 AM PDT

    I never pay any attention to character portraits in MMOs, just wasted screen space to me. 

    • 26 posts
    June 21, 2021 9:34 AM PDT

    I'm pretty neutral on this personally but I would just say make it optional. I think a sizable number of players would want to turn them off for a minimalistic UI setup

    • 394 posts
    June 21, 2021 10:33 AM PDT

    I thought that was cool when I first played WoW, but after a while the armors got so over the top the picture were just a mess of colors.

    I'm fine with just the class icons.

    • 1 posts
    June 21, 2021 11:12 AM PDT

    Default should be class icon, but the ui should allow for customization of the player or even a custom portait

    • 370 posts
    June 21, 2021 11:22 AM PDT

    farbekrieg said:

    Default should be class icon, but the ui should allow for customization of the player or even a custom portait

     

    I think the default should be class icon as well, but as long as I have the ability to change it to that I really don't care what everyone else does. 

    • 256 posts
    June 21, 2021 11:25 AM PDT

    I wouldn't mind a player being able to see their own portrait in the UI.

    However, for the most part, I prefer the class icons for the rest of the group. I typically play a healer when I play MMOs and I spend a good portion of my time focused on the group UI. Class icons just provide me with more usable information related to class synergies and healing priority vs seeing someone's picture.

    I also like to reduce visual noise as much as possible so I can focus on the things that actually matter in a fight. I feel like player portraits for the entire group could run the risk of adding visual noise depending on how they are implemented and how they reflect player customization choices in the game. 

    • 1281 posts
    June 21, 2021 11:28 AM PDT

    I don't like the portraits on the status bars (mine or groups). I'd rather have nothing on mine and the logo on theirs (or nothing).

    Where I DO want to see my character is when I open inventory.


    This post was edited by bigdogchris at June 21, 2021 11:29 AM PDT
    • 903 posts
    June 21, 2021 11:42 AM PDT
    For the group window, I want to see class icon with a race-specific border. That allows for faster analysis and better awareness in combat, especially for healers.

    For the info window, portrait is better.
    • 15 posts
    June 21, 2021 12:08 PM PDT

    I think it would be awesome to have a highly customizable UI similar to what ElvUI does in WoW.

    WoW Classic's interface is good, but being able to turn on and off different features and move **** around and resize it is soooo nice.

    • 1012 posts
    June 21, 2021 1:09 PM PDT

    I can appreciate people wanting minimal distractions on their interface, as well as wanting to devote as much PC resources as possible to gameplay quality.  I also did appreciate one of WoW's UI addons that allowed for an animated, semi-transparent GIF of you character kind of behind your health/stats bar... you also had to option to show other's in your party, or even your target (and target's target).  The more you enabled, the more resources it used, but it certainly had its advantages in being able to quickly identify which nampeplate in your group window was which character without having to actually read the tiny little name on the red and blue icon to determine which player (or target) was which.  The most beneficial part of this feature was that it color coded your entire nameplate by class. (Warrior Brown, Mage Blue, Warlock Purple, Rogue Yellow... etc. And whoever had threat was highlighted in Red.  This was awesome (and I would argue hugely beneficial) in raids)  You could select the Orc Warrior if you knew that was your tank, or if the mage in the party asks for help, you could very easily distinguish the gnome warlock from the undead mage without having to read all of the names.  add: Or if out of the corner of your eye, you saw health come out of your gnome warlock's healthbar, it could possibly have been them sacrificing their own health for more mana and therefore you didn't have to worry about it as the tank or healer (and DPS generally never give a F about nameplates they can't do damage to....).

    So my opinion would be that if the technology is available, then have it included and let the players choose to enable or disable the feature.


    This post was edited by Darch at June 21, 2021 4:02 PM PDT
    • 58 posts
    June 21, 2021 3:51 PM PDT

    Honestly, player portraits in the UI has always been a bit of an annoyance for me, since it takes up so much space. I'm not going to be upset if they are in the game, but I would absolutely prefer a UI without them, or the ability to turn them off. In the same way I don't walk down the street holding a mirror out in front of me, I don't need a UI portrait to remind me what my character, or another, looks like. =)

    • 247 posts
    June 22, 2021 1:56 AM PDT
    Make it a toggle for that of class icon