Gristol said: disposalist said: Bit of a weird one to have a 'debate' about, no? You having an internal argument you want us to solve? Hehe was thinking this myself xd someone in the office needs to know they're right! aha
disposalist said: Bit of a weird one to have a 'debate' about, no? You having an internal argument you want us to solve? Hehe
Bit of a weird one to have a 'debate' about, no? You having an internal argument you want us to solve? Hehe
was thinking this myself xd someone in the office needs to know they're right! aha
Now I need to know who was on what side? XD
Unless it's part of the games identifying features, I’d say stick to the standard.
an OK button that moves when you mouse over it, and then IF you finally catch it the next question is are you sure??
When designing my own UI's it amazes me how such a small and simple question can slow my development down to a crawl. The indecision kills me.
Keep it simple it works for windows it will work for Pantheon.
It should be a captcha where I have to fail to check all the pictures of umbrellas 10 times to be able to quit
bigdogchris said: OK/good on left, cancel/bad on right. OK/good on top, cancel/bad on bottom.
OK/good on left, cancel/bad on right.
OK/good on top, cancel/bad on bottom.
ditto
I dont' care which side as long as it's consistent through the UI.