Forums » General Pantheon Discussion

Old school loots and master looter

    • 207 posts
    January 8, 2019 7:40 AM PST
    No need before greed. Personally for PUG's I prefer normal drops likes synthesis items to just fall where it falls, accounting for possible loot she be up to the player. Rarer items is different, sellable gear/items should be lotted on, because everyone could make use of it in some way whether it's utilizing the item or selling it, so it would just depended on who's lucky. Loot shouldn't just fall to one person.

    Now in a group of friends or guildies it's different because you can actually trust the people you are with, soo you could have a designated master looter and split profits after the grouping is done.
    • 3852 posts
    January 8, 2019 7:47 AM PST

    ((No need before greed.))

    I can see both sides of this argument when it comes to items that can be traded or sold for real money.

    But if any valuable gear drops that is bind on acquire it should *always* go to someone that can actually use it and *never* go to someone that could only sell it for a few coppers to a merchant. 

    Possible exception if it can be deconstructed into something very valuable but if the only use for it other than equipping it is that 10 copper sale to a merchant the default looting system *needs* to give it to someone that can use it.


    This post was edited by dorotea at January 8, 2019 7:48 AM PST
    • 207 posts
    January 8, 2019 8:05 AM PST
    @dorotea, I completely agree! But I don't think much of any gear will be BoA. I think VR is staying away from things like that and everything pretty much is sellable or tradeable except for a few very unique items.
    • 3852 posts
    January 8, 2019 11:02 AM PST

    Grimex - it is too early to be sure but you are probably right. I make the point I do because I do not want VR to ...overlook .... the need for a need/pass or need/greed system for those few very unique items. They will probably be important enough that they *should* trigger a "need" roll even if tradable items just trigger a greed/pass roll.


    This post was edited by dorotea at January 8, 2019 11:03 AM PST
    • 363 posts
    January 9, 2019 11:28 AM PST

    EQ looting is nice because great items were so rare that ninja looting gets caught immediately. I'm on the fence about this subject because I like forcing a roll versus letting players decide in the moment. If after the roll the winner want to give it to a friend great or other party member great, but its not fair to expect people to do the right thing in every situation. That is why a forced roll is best in my opinion. It keeps people honest without stopping goodwill.


    This post was edited by Willeg at January 9, 2019 11:30 AM PST
    • 86 posts
    January 11, 2019 1:34 PM PST

    WoW's system is the best, switchable by the leader to need/greed; round robin; FFA; or master looter. Then all you twits who want to waste an afternoon grinding for a rare gear upgrade only to watch it disappear to the first selfish tard who prioritieses his gold over your gear upgrade can have the 'fun' you so richly thus deserve, while the rest of us can play like proper grown ups.

    Honestly you're a confusing bunch. Spend ages talking about community and being nice to each other nfor a change, and then want to be able to ninja other peoples' gear.


    This post was edited by Idrial at January 12, 2019 2:58 AM PST