Generally appearance.
I know I play in first person and can't see my character so it isn't really all that big of a deal. But sometimes I find some of the helmet designs so gaudy that I won't wear them. So I do add that into the roleplaying of the character when I won't wear a BIS helmet because it looks so awful.
Kilsin said:What does your MMORPG character usually struggle with the most in-game? #MMORPG #communitymatters
I make my characters short (in PvP mmos) so visibility is one. Generally my main character is a glass cannon type. Games seem to get the glass part right easy enough but then forget how to differentiate the class and all of a sudden my character is just average DPS instead of cannon DPS even compared hybrids (experience in other games, I hope not Pantheon).
Now if you're asking what does the characters operator struggle with the most: finding the right guild the first time (sometimes its a shy streak, sometimes its the lack of Robust tools to sort through the hundreds of guilds to find the right one).
My characters tend to struggle with the gripping reality that their existence is a warped version of the Truman show. Rather than being a real character, in a real world, they are just a stage prop being used for entertainment. This is what excites me the most about Pantheon; the idea that Terminus will actually be a world rather than a video game. As William Wallace once said ... "Freeeeeeeeedooommmm!"
muscoby said:Generally appearance.
I know I play in first person and can't see my character so it isn't really all that big of a deal. But sometimes I find some of the helmet designs so gaudy that I won't wear them. So I do add that into the roleplaying of the character when I won't wear a BIS helmet because it looks so awful.
Hopefully there will be a toggle..to toggle it off..while still wearing the helmet and benefitting from its stats. :) Up to now, I just find the artwork for helmets...pretty darn ugly, we'll see what the VR artists come up with...same with hair styles. :) Only trouble is you can't toggle the hair off lol have to make your character that way. (or have a bald option if nothing pleases your eye :))
Cana
Kilsin said: What does your MMORPG character usually struggle with the most in-game? ...
A single character? (not characterS) I wouldn't struggle with anything, because it could do everything I wanted to do, with the appropirate retention-maintaining, demographic-attracting design. :)
A single account? I might, briefly, struggle with the constant relogging to alts. hehehe.
ICly or OOCly?
ICly, it depends on the character. In the past, my various characters have struggled with things like...
- Dealing with their warlock boyfriend's nosey imp
- A disapproving research organization forcing them to conduct their studies as an outcast
- A series of horrifying constructs made of increasingly disturbing swarms of insects
- A daughter thought dead, then returned, but turns out she's actually still dead just walking around and carrying a Voidsent with her
- Shopping lists
- The fact that Jack will just never understand their explanation of why they need to stab him with this needle
And so much more!
OOCly, uh, well... I think that's a lot less interesting. xD
Kilsin said:What does your MMORPG character usually struggle with the most in-game? #MMORPG #communitymatters
Faction. I usually end up playing race/class combiantions that aren't well liked so I tend not to care what NPCs I kill. This usually comes back to haunt me when it comes to travel, using vendors, and quests that have faction aspects.
Jabir said:To keep up levelwise with the friends I make. Not because I play less than them, but because XP is not a focus point for me.
100% the same. I log on and explore Befallen for the night, Instead of sitting at good xp camp. I will always pick fun over good xp. Then log on one night and they are 15 levels part me. Haha