zoltar said:I wasn't really a fan of it as it was shown in the early streams, but maybe they've revamped it a bit or the reality will exceed my initial expectations.
Joppa said not too long ago that the reason it hasn't been in game recently is because it's being overhauled. So I'd expect it to be quite different from what we've seen. Like pretty much everything else, that was just an early iteration of it.
Bazgrim said:zoltar said:I wasn't really a fan of it as it was shown in the early streams, but maybe they've revamped it a bit or the reality will exceed my initial expectations.
Joppa said not too long ago that the reason it hasn't been in game recently is because it's being overhauled. So I'd expect it to be quite different from what we've seen. Like pretty much everything else, that was just an early iteration of it.
And given how long Pantheon has been in development, for even pre-alpha, it most likely has to do with Unity updates and releases at some level.
Just a bit of clarity here before speculation leads to unmet expectations :)
Currently, we're exploring some design directions for Colored Mana to play a significant role in the Crafting sphere. If we land on something we feel really good about, that's the aspect of Colored Mana you would see the soonest.
Regarding the Adventuring sphere, there have been a few directions we have considered/prototyped in the past that ultimately did not feel successful, being an additional layer of complexity that felt clunky and didn't harmonize with the Pantheon experience as a whole. So we're considering a different approach by using the Crafting system as the flagship incorporation of Colored Mana. If this proves successful, it could open up more clear paths on how we might incorporate Colored Mana into the Adventuring sphere more successfully.
Joppa said:Just a bit of clarity here before speculation leads to unmet expectations :)
Currently, we're exploring some design directions for Colored Mana to play a significant role in the Crafting sphere. If we land on something we feel really good about, that's the aspect of Colored Mana you would see the soonest.
Regarding the Adventuring sphere, there have been a few directions we have considered/prototyped in the past that ultimately did not feel successful, being an additional layer of complexity that felt clunky and didn't harmonize with the Pantheon experience as a whole. So we're considering a different approach by using the Crafting system as the flagship incorporation of Colored Mana. If this proves successful, it could open up more clear paths on how we might incorporate Colored Mana into the Adventuring sphere more successfully.
This idea really resonates with me. As an avid crafter I really apreciate things that keep crafting / crafters relevant. I can see this becoming a real boon to the crafting system. Cant wait to hear more on the matter.
Edited for grammer / spelling
Pyde said:Joppa said:Just a bit of clarity here before speculation leads to unmet expectations :)
Currently, we're exploring some design directions for Colored Mana to play a significant role in the Crafting sphere. If we land on something we feel really good about, that's the aspect of Colored Mana you would see the soonest.
Regarding the Adventuring sphere, there have been a few directions we have considered/prototyped in the past that ultimately did not feel successful, being an additional layer of complexity that felt clunky and didn't harmonize with the Pantheon experience as a whole. So we're considering a different approach by using the Crafting system as the flagship incorporation of Colored Mana. If this proves successful, it could open up more clear paths on how we might incorporate Colored Mana into the Adventuring sphere more successfully.
This idea really resonates with me. As an avid crafter I really apreciate things that keep craftering / crafters relevant. I can see this becoming a real boon to the crafting system. Can wait to hear more on the matter.
What Pyde said!