Has there been any discussion on items requiring a minimun stat value to use? For example, a dagger or bow requiring a minimum Dexterity to use, or armor requiring a minimum Strength to equip to prevent encumberence.
Has there been any discussion on race specific items?
Iksar said:Pretty sure that for the most part there won't be requirements to equip items aside from class/race limitations.
From the FAQ:
13.12 Are items going to have level or stat requirements and what do you think about twinking?
In general, there will be no hard level limits. High-level items will scale down to prevent too much power in the hands of a low-level character. There will still be lots of reasons to trade in your items such as sacrificing them at temples for long term buffs, augmenting your items, etc. Over time, this will cause more powerful items to trickle down. It is, however, our responsibility to stay ahead of that curve by introducing new content with better items to drop and craft. It’s more difficult to design properly, but we feel it creates a much more vibrant and open player driven economy.
Bazgrim said:From the FAQ:
13.12 Are items going to have level or stat requirements and what do you think about twinking?
In general, there will be no hard level limits. High-level items will scale down to prevent too much power in the hands of a low-level character. There will still be lots of reasons to trade in your items such as sacrificing them at temples for long term buffs, augmenting your items, etc. Over time, this will cause more powerful items to trickle down. It is, however, our responsibility to stay ahead of that curve by introducing new content with better items to drop and craft. It’s more difficult to design properly, but we feel it creates a much more vibrant and open player driven economy.