From Thronefast to Wild's End, the way of life for these cultures sure is different but beautiful nonetheless. #PRF
Kumu said:Once again teasing with eye candy, Kilsin (The Candyman? yet another monicker). Thronefast always makes me smile, but I didn't realize it had water scenes as well. Glorious.
Haha, add it to the list my friend, I need to hound the devs to get a few of these for my characters :D
Yes, it has a few water areas and lakes and some of the views are breathtaking!
Kilsin said:Kumu said:Once again teasing with eye candy, Kilsin (The Candyman? yet another monicker). Thronefast always makes me smile, but I didn't realize it had water scenes as well. Glorious.
Haha, add it to the list my friend, I need to hound the devs to get a few of these for my characters :D
Yes, it has a few water areas and lakes and some of the views are breathtaking!
Lol I can see it now... "Dreamcrusher Kilsin the Candyman"
Nice screens :)
Kaeril said:Great water rendering there :)
By the way, what do we know about swiming? Will it be possible? Will there be underwater content?
From the FAQ: "Yes. In fact, one of our playable races, the Dark Myr, is an underwater race. It is important to note here, however, that while the idea of exploring underwater areas and discovering ‘Atlantean’ ruins is a compelling one, many implementations of underwater content and gameplay in other MMOs has left some gamers with a negative impression. We are confident that we can provide compelling and fun underwater zones as well as an interface and ability to move underwater that is not frustrating. Additionally, our goal of having underwater zones is not only to provide a different feel and atmosphere, but also to create areas where different tactics can come into play. Underwater exploration and combat is more of a 3D experience, since you can be attacked from any direction, including above you and below you. Some good examples of this are the Battle Room from the book and movie Ender’s Game and the combat in the nebula between Kirk and Khan in the original Star Trek 2 movie, where Kirk outsmarts Khan by attacking from above using his familiarity with 3D space to his advantage."
Thanks for the shots Kilsin, they look great :)
Shai said:Kilsin, in each of those shots the horizon is a mountain. Is that unique to those particular locations, or should we expect all zone boundaries to be terrain?
Good question!
Awesome shots again Kils, seeing these and not being able to log in is starting to hurt though...
I bet tthere's some nice fish lurking under those flying buttresses in the first picture,
That image sort of looks like a shrine in the second- what gods be these?!
I wonder how the rice farmer is getting along in the third picture. Maybe he/she has rice for sale- if that is rice- or maybe he/she needs something?
It looks great but after spending 3 hours last night watching the latest twitch, i am left with a thought and this screenshot kinda confirms it.
Why are there no doors on buildings???
I mean you can see doors but in the latest twitch video, they go to the town to show the "quest" system but i swear every building there didnt have doors! Id' like to think it is just an happenstance. right?
yet these recent screenshot seems to point toward this.
Anyone can (please) prove me wrong?
Senadin said:It looks great but after spending 3 hours last night watching the latest twitch, i am left with a thought and this screenshot kinda confirms it.
Why are there no doors on buildings???
I mean you can see doors but in the latest twitch video, they go to the town to show the "quest" system but i swear every building there didnt have doors! Id' like to think it is just an happenstance. right?
yet these recent screenshot seems to point toward this.
Anyone can (please) prove me wrong?
Apart from it being in pre-pre-alpha and still a WIP we have doors on many things, we even have some that require keys to open for boss content, quests etc. so you have nothing to worry about and the latest stream should have shown you that we have doors ;)