Forums » General Pantheon Discussion

Does Voice Chat Ruin Immersion?

    • 556 posts
    February 6, 2017 2:27 PM PST

    Wellspring said:

    I prefer keyboard chat to voice chat. 

    It's not really because of immersion though. It's more for embarrasment reasons -- I don't want my wife to overhear me talking nerdy gaming stuff haha.

    Best argument yet lol. 

    Personally, I use voice for everything now a days. The only time I really won't is during long grind sessions purely due to me usually listening to music and the fact that after hours it starts to bug me. 

    As for having it in game, I would vote no. I prefer to choose who I can hear and not hear. Also think it's a huge waste of resources when they have many that are usually a lot better than in game voice programs and are free.

    • 80 posts
    February 6, 2017 5:10 PM PST

    I hate typing so going to have to disagree with this. How is typing more imersave then actually talking to someone?

    • 169 posts
    February 6, 2017 8:51 PM PST
    I dont think the resources should be wasted attatching it to the client. If you want to use voip pick a 3rd party one and run with if, at this point most guilds have their own mumble, vent, or raidcall so just use it.
    • 65 posts
    February 6, 2017 9:20 PM PST

    Already stated my piece on this...I'd just prefer not to use voice as it pulls me out of the game....but for those of you that keep talking about "wasting resources", if you look back on page two of this thread you will see where Iksar attached a quote from Kilsin that stated that the development of in-game voice chat would not be a "waste of resources" :)

    From Iksar's post:

    Kilsin said:

     /facepalm

    It isn't wasted resources, please stop using that term, VOIP falls under sound which is a completely different team to world builders, programmers etc. it doesn't take away from anything, it only adds more to the game, the VOIP will most likely be in group, raid and guild situations but will be optional, if you don't want it, turn it off, it is that simple.

    Implementing a system like this isn't in exchange for something else, we don't sit around a table and say "VOIP sounds good, let's roll with it", "Oh wait, now we have to remove trees and quests..." it just doesn't work like that but posting that it is a wasted resource immediately puts people on the aggressive side of the fence to protect other things in the game from being "forgotten about" or removed and it is completely false. :)

    If you don't like something that we implement in-game, you will most likely be able to toggle or turn it off but it is not a "waste of resources" as there will be a lot of people who will use it and enjoy it. :)

     

     

    • 839 posts
    February 6, 2017 10:08 PM PST

    I defeintely prefer keyboard and for the most part dont use voice chat much, I love Wellspring's comment and I must say I am pretty much the same sometimes lol!

    Voice does definitely take away from immersion for me anway, I guess because i have always typed, I dont even think twice about using the keyboard to communicate in game, it has just become a second nature extension of me.  I think also because the games I have played had some much information to keeep an eye on with text, text it self to converse and typing doesnt effect immersion.

    Also... the breathing.. i am not a fan of having a heavy breather or a cougher spluttering away lol... I guess touch to talk fixes this, but still it always bugged me so much back in the day when trying it out, maybe people have more microphone etiquette now!

     

    • 93 posts
    February 6, 2017 11:19 PM PST

    Whenever I'm working through new content in an online game 99% of the time I am not in voice chat.  I want to experience that part of the game as it is presented by the devs.

    After this however, after I've played through and experienced the game in all its glory I like to use voice chat for group play/raiding.  Being able to work through content with a group of friends, being able to also have that real time camaraderie.  Discussing what we're doing, joking around about whatever and just having a good laugh while still being able to pull the conversation back to a good amount of seriousness when required just adds that much more to my enjoyment.

    However.... with that I said above that is in regards to the standard fare of mmos which at the core of them have a lot of solo play and heavy story elements.  So with that being said it is possible that voicechat could become more common place for me in Pantheon due to the nature of this group centric mmo.  

    The great thing about this all is that it's going to be optional.

    IDIC  

    • 1281 posts
    February 7, 2017 5:45 AM PST

    Kilsin said:

    Since it is optional and only for groups, raids and guilds, it shouldn't have any affect on immersion, if you choose to use it then hopefully you enjoy the added social features we have included and if not then your ears can enjoy the sounds of Pantheon while your fingers do the typing, it really shouldn't be an issue. ;)

    For me, voice chat would ABSOLUTELY ruin immersion. That is why it is very important that Pantheon have servers were voice chat is disabled.

    The argument "just don't use it" is apathetic. The chances are that there is always going to be a few people in a group that use VC and there could be the expectation that if you do not use VC you will not be welcome in a group. And trying to group with only "non-VC" is just going to be a barrier. I do not want to participate or hear other people's voices while playing. I just want to avoid that all together.

    Without a "no VC" server, there will be no place for non-VC people to gather. Those of us who do not want to use it will be left to just fill in gaps surrounded by VC users. I don't want that.

    I do not expect people who use VC to understand because to them it is critical. In addition, since "VC" is not a tenant or critical to the success of Pantheon's vision, it should be made optional, which as I pointed out requires a seperate server. This request is not the same as saying "I don't want to group but still want to play Pantheon".


    This post was edited by bigdogchris at February 7, 2017 5:54 AM PST
    • 151 posts
    February 7, 2017 5:53 AM PST

    bigdogchris said:

    Kilsin said:

    Since it is optional and only for groups, raids and guilds, it shouldn't have any affect on immersion, if you choose to use it then hopefully you enjoy the added social features we have included and if not then your ears can enjoy the sounds of Pantheon while your fingers do the typing, it really shouldn't be an issue. ;)

    For me, voice chat would ABSOLUTELY ruin immersion. That is why it is very important that Pantheon have servers were voice chat is disabled.

    The argument "just don't use it" is apathetic. The chances are that there is always going to be a few people in a group that use VC and there could be the expectation that if you do not use VC you will not be welcome in a group. I just want to avoid that all together. With no VC disabled server, there will be no place for people to gather and those of us who do not want to use it will be left to just fill in gaps surrounded by VC users. I don't want that.

    EQ2 had integrated voice chat and I never had a group that got upset if you didnt join chat... as long as you were participating. I prefer voice chat. I also think there is a subliminal thing about talking to a real person instead of typing. People are more inclined to jack-assery when they hide behind text.

    That being said.. I also have little kids around that dont need to hear the F-Bomb every 2 minutes so I pretty much have to use headphones or type.

    • 1281 posts
    February 7, 2017 5:55 AM PST

    You quoted me before I finished editing, but as I said, I don't expect people who enjoy VC to understand.

    • 3237 posts
    February 7, 2017 6:12 AM PST

    bigdogchris said:

    Kilsin said:

    Since it is optional and only for groups, raids and guilds, it shouldn't have any affect on immersion, if you choose to use it then hopefully you enjoy the added social features we have included and if not then your ears can enjoy the sounds of Pantheon while your fingers do the typing, it really shouldn't be an issue. ;)

    For me, voice chat would ABSOLUTELY ruin immersion. That is why it is very important that Pantheon have servers were voice chat is disabled.

    The argument "just don't use it" is apathetic. The chances are that there is always going to be a few people in a group that use VC and there could be the expectation that if you do not use VC you will not be welcome in a group. And trying to group with only "non-VC" is just going to be a barrier. I do not want to participate or hear other people's voices while playing. I just want to avoid that all together.

    Without a "no VC" server, there will be no place for non-VC people to gather. Those of us who do not want to use it will be left to just fill in gaps surrounded by VC users. I don't want that.

    I do not expect people who use VC to understand because to them it is critical. In addition, since "VC" is not a tenant or critical to the success of Pantheon's vision, it should be made optional, which as I pointed out requires a seperate server. This request is not the same as saying "I don't want to group but still want to play Pantheon".

     

    I'd like to share a quote from Kilsin:

    "We will not be splitting the community up with servers for everyones likes and dislikes, there will be main PvE servers, some RP servers and some PvP servers, from there we will maybe consider some special ruleset servers if there is enough interest other than that, you will have to choose a server carefully and make it your permanent home.

    People need to remember that this is our game, we are making what we want to play based on all of our experience as gamers and game creators. :)"

     

    I understand that you don't like VC, but I highly doubt there will be enough players that share your sentiment to justify creating a special ruleset server that has VC disabled.  As you pointed out, VC will be optional.  You toggle it on or off.  If a group is requiring VC, they probably have a good reason to do so.  There will be occassions where people have a requirement based on having raid gear as well ... should VR create a special ruleset server where raiding is disabled to prevent people from doing that?  Not gonna happen.  It'll be alright man ... come to my server.  I will never require VC for regular group content unless there are extreme circumstances.  VC will generally only be "required" on the most difficult of content, particularly raids.  But to suggest that they should have a server where it's disabled is the same as suggesting they have a server where it's mandantory.  People are allowed to be different, and that's okay.

    • 2886 posts
    February 7, 2017 6:21 AM PST

    All this talk about playing the game "the way it's meant to be played" and "as it's presented by the devs"... that's nothing but nonsense. The devs are including voice chat in the client. They wouldn't give us something that allows us to play it contradictory to the way they were intending. You could even make the argument that because it is built in, the game is actually meant to be played with voice chat. But maybe that would be taking it a little too far. Maybe. Don't try to portray voice chat as some cancer that is ruining the game of what it was supposed to be. The game is being designed with VC in mind from the beginning. It'll be fine.

    • 169 posts
    February 7, 2017 6:49 AM PST

    I have an idea that is probably too expensive to implement.

    It would be interesting if they could modify people's voices so that they would sound like their character.  

    You might have a female, but her voice comes out sounding like the male troll she is playing.  

    There might be growls added to the voice as appropriate for the race.  

    I'm not certain how well this would work as I've never seen it tried, but it might help to keep immersion.

    One thing that can be difficult is people sometimes have voices that are difficult to listen to and that is part of what breaks immersion.

    People might also feel more comfortable speaking without their normal voices.  It could empower them to be bolder.

    • 2886 posts
    February 7, 2017 6:55 AM PST

    UnknownQuantity said:

    I have an idea that is probably too expensive to implement.

    It would be interesting if they could modify people's voices so that they would sound like their character.  

    You might have a female, but her voice comes out sounding like the male troll she is playing.  

    There might be growls added to the voice as appropriate for the race.  

    I'm not certain how well this would work as I've never seen it tried, but it might help to keep immersion.

    One thing that can be difficult is people sometimes have voices that are difficult to listen to and that is part of what breaks immersion.

    People might also feel more comfortable speaking without their normal voices.  It could empower them to be bolder.

    That was actually suggested in this thread: https://www.pantheonmmo.com/content/forums/topic/4872/voice-modulators

    Not really sure how I feel about it tbh haha


    This post was edited by Bazgrim at February 7, 2017 6:55 AM PST
    • 169 posts
    February 7, 2017 6:57 AM PST

    Bazgrim said:

    UnknownQuantity said:

    I have an idea that is probably too expensive to implement.

    It would be interesting if they could modify people's voices so that they would sound like their character.  

    You might have a female, but her voice comes out sounding like the male troll she is playing.  

    There might be growls added to the voice as appropriate for the race.  

    I'm not certain how well this would work as I've never seen it tried, but it might help to keep immersion.

    One thing that can be difficult is people sometimes have voices that are difficult to listen to and that is part of what breaks immersion.

    People might also feel more comfortable speaking without their normal voices.  It could empower them to be bolder.

    That was actually suggested in this thread: https://www.pantheonmmo.com/content/forums/topic/4872/voice-modulators

    Not really sure how I feel about it tbh haha

    Ah

    Thank you!

    • 1778 posts
    February 7, 2017 9:28 AM PST
    Oh the fun I could have with that..........
    • 1618 posts
    February 7, 2017 10:05 AM PST

    bigdogchris said:

    Kilsin said:

    Since it is optional and only for groups, raids and guilds, it shouldn't have any affect on immersion, if you choose to use it then hopefully you enjoy the added social features we have included and if not then your ears can enjoy the sounds of Pantheon while your fingers do the typing, it really shouldn't be an issue. ;)

    For me, voice chat would ABSOLUTELY ruin immersion. That is why it is very important that Pantheon have servers were voice chat is disabled.

    The argument "just don't use it" is apathetic. The chances are that there is always going to be a few people in a group that use VC and there could be the expectation that if you do not use VC you will not be welcome in a group. And trying to group with only "non-VC" is just going to be a barrier. I do not want to participate or hear other people's voices while playing. I just want to avoid that all together.

    Without a "no VC" server, there will be no place for non-VC people to gather. Those of us who do not want to use it will be left to just fill in gaps surrounded by VC users. I don't want that.

    I do not expect people who use VC to understand because to them it is critical. In addition, since "VC" is not a tenant or critical to the success of Pantheon's vision, it should be made optional, which as I pointed out requires a seperate server. This request is not the same as saying "I don't want to group but still want to play Pantheon".

    Not going to happen.

    In other threads about special servers, they already said they not doing several rule sets outside of PVE, PVP, and some RP.

    • 3016 posts
    February 7, 2017 10:26 AM PST

    As long as there is an option to choose,  ie: some sort of toggle  on or off..that settles the discussion for me.   People who don't use push to talk..=  hearing their garbage truck backing up *beep* *beep* *beep* or someone's kids screaming blue murder in the background,  dog barking, phone going off..etc etc.  IS immersion breaking when you are trying to listen to instructions from say the raid leader or your guild leader. Or someone playing their headbanger music..not just playing but blaring loudly into voice chat. (all examples of what I've heard over the years from voice chat.)    Or when I am trying to focus on a puzzle ..something of that nature.    Give us choice,  as Kilsin has already stated..and that's fine by me.    Altering my voice to sound like my gnome or Dark Myr...nope don't like that one.   UNLESS it's an option  AGAIN.  :)  Also option to block obnoxious people who do things to disrupt voice chat on purpose ie:  trolling.


    This post was edited by CanadinaXegony at February 7, 2017 10:29 AM PST
    • 318 posts
    February 7, 2017 10:31 AM PST

    bigdogchris said:

    Kilsin said:

    Since it is optional and only for groups, raids and guilds, it shouldn't have any affect on immersion, if you choose to use it then hopefully you enjoy the added social features we have included and if not then your ears can enjoy the sounds of Pantheon while your fingers do the typing, it really shouldn't be an issue. ;)

    For me, voice chat would ABSOLUTELY ruin immersion. That is why it is very important that Pantheon have servers were voice chat is disabled.

    The argument "just don't use it" is apathetic. The chances are that there is always going to be a few people in a group that use VC and there could be the expectation that if you do not use VC you will not be welcome in a group. And trying to group with only "non-VC" is just going to be a barrier. I do not want to participate or hear other people's voices while playing. I just want to avoid that all together.

    Without a "no VC" server, there will be no place for non-VC people to gather. Those of us who do not want to use it will be left to just fill in gaps surrounded by VC users. I don't want that.

    I do not expect people who use VC to understand because to them it is critical. In addition, since "VC" is not a tenant or critical to the success of Pantheon's vision, it should be made optional, which as I pointed out requires a seperate server. This request is not the same as saying "I don't want to group but still want to play Pantheon".

    Perhaps instead of VC being disabled server wide, they could allow an option for the group or raid leader to disable it for their party.

    I agree that some people in a group using VC, while others opt out, can be an issue. Those not using VC may be welcome to join the group, but they will certainly be out of the loop communication wise.

    • 1860 posts
    February 7, 2017 12:02 PM PST

    Yes voice chat reduces the sense of immersion in my opinion. 

    That ^ being said, if immersion is a major concern you should be playing a VR game.  The level of immersion in a standard mmorpg is already so low that it seems like a silly concern. 

    I feel a similar way about people who have issues with PVP in a game that is primarily PVE.  You are playing the wrong game.  If PVP is a major concern go play a game that is more focused on providing what you are looking for.

    If immersion is a major concern go play a game that is better at providing what you are looking for.

    If you just don't want to have to listen to other people talk all the time that I understand...I'm not blaming it on immersion.


    This post was edited by philo at February 7, 2017 12:09 PM PST
    • 1281 posts
    February 7, 2017 12:08 PM PST

    oneADseven said:

    I'd like to share a quote from Kilsin:

    "We will not be splitting the community up with servers for everyones likes and dislikes, there will be main PvE servers, some RP servers and some PvP servers, from there we will maybe consider some special ruleset servers if there is enough interest other than that, you will have to choose a server carefully and make it your permanent home.

    People need to remember that this is our game, we are making what we want to play based on all of our experience as gamers and game creators. :)"

     

    I understand that you don't like VC, but I highly doubt there will be enough players that share your sentiment to justify creating a special ruleset server that has VC disabled.  As you pointed out, VC will be optional.  You toggle it on or off.  If a group is requiring VC, they probably have a good reason to do so.  There will be occassions where people have a requirement based on having raid gear as well ... should VR create a special ruleset server where raiding is disabled to prevent people from doing that?  Not gonna happen.  It'll be alright man ... come to my server.  I will never require VC for regular group content unless there are extreme circumstances.  VC will generally only be "required" on the most difficult of content, particularly raids.  But to suggest that they should have a server where it's disabled is the same as suggesting they have a server where it's mandantory.  People are allowed to be different, and that's okay.

    Why do you care if VC is disabled for some servers? I don't like PVP but I don't care that some servers have PVP.


    This post was edited by bigdogchris at February 7, 2017 12:09 PM PST
    • 187 posts
    February 7, 2017 2:35 PM PST

    Sadly, things like this never say "optional". A 'feature' like this becomes mandatory per the player base.

    It's never going to go away, though, and it's going to be in every game going forward. It definitely impacts immersion, even if you RP, but there's nothing we can do about it. Hearing a tiny little gnome girl say something in her big, beefy voice is the wave of the future. I suppose that, on the up side, it helps prevent confusion about the femininity of the gnome in question...?

    Though, frankly, I think being able to be whatever gender with total abandon should remain. Sadly, any time that a 'girl' in a game says we are one in RL, we always face the "prove it, you're a man until you prove otherwise". With voicechat, such gender-bending is no longer free and simple.

    I suppose I really shouldn't care, since I'm a woman who always plays a woman character and so it's easy for me to prove myself. But I do feel like it should be easy for other people, who do want to gender-bend, to do it freely. It makes me sad to know that the time of that freedom is passing away, but I suppose it was inevitable.

    • 11 posts
    February 7, 2017 3:03 PM PST

    It's a double edge sword for me. Encounter explanations are a LOT faster with voice (if you can keep those couple of drunk idiots quiet for 2 minutes) and you can relay info a lot faster asking for a heal or a taunt. But to find me in a voice chat before the sun goes down is rare. I hate drama with a passion and the second someone hears what they think MIGHT be a cute female (I apologize on behalf of all us stupid men that think we have a shot with you) they are piled up on like dogs in heat begging for nudes or harassing you for being a prude. Add in that one 16 yr old that sneaks their way into an adult guild and is either subjected to adult conversation or actually tries to get involved with it (PLEASE STOP! It makes the adults uncomfortable) you now have responsible adults stepping on eggshells, leaving guilds and friends, or fearing the FBI is going to show up and confiscate their computers...

    The benefits of one available in game far outweigh the negatives. I will not have to set up elevendy billion voice chats (some don't play nice with others when installed) or write out the addresses and passwords and screw up by 1 character. Plus, you know that everyone in the party, raid, guild has the availability without giving up security. Just a heads up for those that didn't know. TS or any other voice server that allows IP banning... I've seen someone use that IP ban as a way to track down the physical location of MY COMPUTER! If this person were a creepy stalker, they could've shown up at my home anytime they wished. While the population of MMO Gamers is dominated by men, do you really want that guy you were trolling the other night, who you somehow convinced that his girlfriend who broke up with him is now in your bed, showing up at your doorstep?

    In Vanilla EQ, I RP'd a female. My toon was female and I took on the persona of a stripper I dated. When Voice servers became affordable, I was left with VERY little choice but to give up my role playing days. If you want to use a voice server, then by all means use it. If you want to roleplay and become immersed in the gameplay, then join the RP server and deny access to the voice chat while you enjoy the game. But respect the choices of others even if you don't agree with them.



    • 1618 posts
    February 7, 2017 3:07 PM PST

    Smallchange said:

    It's a double edge sword for me. Encounter explanations are a LOT faster with voice (if you can keep those couple of drunk idiots quiet for 2 minutes) and you can relay info a lot faster asking for a heal or a taunt. But to find me in a voice chat before the sun goes down is rare. I hate drama with a passion and the second someone hears what they think MIGHT be a cute female (I apologize on behalf of all us stupid men that think we have a shot with you) they are piled up on like dogs in heat begging for nudes or harassing you for being a prude. Add in that one 16 yr old that sneaks their way into an adult guild and is either subjected to adult conversation or actually tries to get involved with it (PLEASE STOP! It makes the adults uncomfortable) you now have responsible adults stepping on eggshells, leaving guilds and friends, or fearing the FBI is going to show up and confiscate their computers...

    The benefits of one available in game far outweigh the negatives. I will not have to set up elevendy billion voice chats (some don't play nice with others when installed) or write out the addresses and passwords and screw up by 1 character. Plus, you know that everyone in the party, raid, guild has the availability without giving up security. Just a heads up for those that didn't know. TS or any other voice server that allows IP banning... I've seen someone use that IP ban as a way to track down the physical location of MY COMPUTER! If this person were a creepy stalker, they could've shown up at my home anytime they wished. While the population of MMO Gamers is dominated by men, do you really want that guy you were trolling the other night, who you somehow convinced that his girlfriend who broke up with him is now in your bed, showing up at your doorstep?

    In Vanilla EQ, I RP'd a female. My toon was female and I took on the persona of a stripper I dated. When Voice servers became affordable, I was left with VERY little choice but to give up my role playing days. If you want to use a voice server, then by all means use it. If you want to roleplay and become immersed in the gameplay, then join the RP server and deny access to the voice chat while you enjoy the game. But respect the choices of others even if you don't agree with them.

    I don't know what games you guys play, my wife and friends have never been begged for nudes or harassed for being female in voice chat.

    Instead of banning voicechat, just /ignore any ****** And only talk to people you want to talk to.

    • 1860 posts
    February 7, 2017 3:11 PM PST

    Voice modification programs are pretty common in online console games these days.  Not sure if it can be completely restricted from in game voice chat or not (I doubt it).  Males sounding like females by using voice augmentation isn't that unusual.

    • 453 posts
    February 7, 2017 3:37 PM PST
    Won't play an MMO without voice chat when teaming. Would love an in game voice chat for pick up groups. I will use dedicated vc program for my guild.