Did I never respond to this last year when it was active? Wow.... bad Neph.
I heart puzzles - when they make sense in terms of lore. So, don't have a puzzle for the sake of having a puzzle, but have a puzzle because it draws us into the world more, that kind of thing.
I will say that if there was one concept I wanted Pantheon to seriously consider stealing from TSW, it would be the idea of investigation quests. I really hope that we see that sort of thing coming out of the Perception system - quests that send us hunting through the world to find clues which ultimately lead us to a new discovery.
Nephele said:Did I never respond to this last year when it was active? Wow.... bad Neph.
I heart puzzles - when they make sense in terms of lore. So, don't have a puzzle for the sake of having a puzzle, but have a puzzle because it draws us into the world more, that kind of thing.
I will say that if there was one concept I wanted Pantheon to seriously consider stealing from TSW, it would be the idea of investigation quests. I really hope that we see that sort of thing coming out of the Perception system - quests that send us hunting through the world to find clues which ultimately lead us to a new discovery.
Bad Neph, indeed. I loved the investigations from TSW, though I'm not sure googling and all that would fit with the overal Pantheon theme, unless the gnomes had 'knowledge stations' or some such set up all over Terminus that had been there since they arrived collecting data, hmm... Frustrating at times, but well worth it, in the end. Using this type of quest would be awesome for our class or even racial lore.