I wasn't sure where else to post this. I remember seeing a post about it a while ago, but it must have been archived.
I just wanted to request the hopeful inclusion of multi-monitor support for NVidia surround and eyefinity.
Also please don't ignore support for those of us still using the much superior 16:10 aspect ratio. (Not looking to start that argument though ;) )
I realize things are limited by time and developer resources, and that these requests don't represent a large percentage of potential players, but I also don't know how much time/effort they would take. I suspect, especially with 16:10 aspect ratio, it may be simple to implement but often is just overlooked. I figured it wouldn't hurt to make you aware that there are people out there that are interested in these features.
At the risk of appearing to necro a dead thread, and to avoid making a new thread about a similar topic - are we likely to see support for screens such as my 34" curved 21:9 ultrawide 3440*1440, and even 4k monitors? The reason I ask is because of the inferrence that the game won't be aiming at the top tier PC build (the type of build that could power a 4k gaming rig), and I wondered if this extended to monitors. Having to play my LG34UC87M in another aspect/res/letterbox really kills a game. If not default, will we be able to modify the .ini files to work around aspect ratio?
RandomCarnage said:At the risk of appearing to necro a dead thread, and to avoid making a new thread about a similar topic - are we likely to see support for screens such as my 34" curved 21:9 ultrawide 3440*1440, and even 4k monitors? The reason I ask is because of the inferrence that the game won't be aiming at the top tier PC build (the type of build that could power a 4k gaming rig), and I wondered if this extended to monitors. Having to play my LG34UC87M in another aspect/res/letterbox really kills a game. If not default, will we be able to modify the .ini files to work around aspect ratio?
I spoke to Dan, our Technical Director and he said that we will be supporting all sensible aspect ratios, so I wouldn't worry too much, if you have a graphics card that can handle 4K with a suitable monitor that also supports 4K, you shouldn't have a problem playing Pantheon on it. ;)
Kilsin said:I spoke to Dan, our Technical Director and he said that we will be supporting all sensible aspect ratios, so I wouldn't worry too much, if you have a graphics card that can handle 4K with a suitable monitor that also supports 4K, you shouldn't have a problem playing Pantheon on it. ;)
With multi-monitor I play at 5760x1200, or 6040x1200 with bezel correction. I hope that's considered "sensible". lol. Usually the biggest problem with game compatibility is getting the UI to scale correctly and remain on the center screen instead of stretching across all 3 and becoming unreadable. More than half of even major releases usually require a user created hack to run correctly. That's not usually an issue, but only big named releases get that kind of user community support, which is what has us concerned.
Gorthul said:Kilsin said:I spoke to Dan, our Technical Director and he said that we will be supporting all sensible aspect ratios, so I wouldn't worry too much, if you have a graphics card that can handle 4K with a suitable monitor that also supports 4K, you shouldn't have a problem playing Pantheon on it. ;)
With multi-monitor I play at 5760x1200, or 6040x1200 with bezel correction. I hope that's considered "sensible". lol. Usually the biggest problem with game compatibility is getting the UI to scale correctly and remain on the center screen instead of stretching across all 3 and becoming unreadable. More than half of even major releases usually require a user created hack to run correctly. That's not usually an issue, but only big named releases get that kind of user community support, which is what has us concerned.
A lot of us on the team are multi-monitor users too, myself included and we know the troubles that we have gaming with different ratios, so as I said, I wouldn't worry, if you find a ratio doesn't work for you, we can add it during alpha/beta if need be (if there are enough users of course).
Brunt said:Kilsin, can you advise if there will be support for ultrawide monitors? I just figure it's been some time since this post, and it isn't a bad time to ask.
We should be able to cover most popular ultra-wide monitors ratios mate but if it looks funky during testing, let us know and we will see what we can do :)