Forums » General Pantheon Discussion

How close have they come?

    • 54 posts
    March 13, 2025 5:19 PM PDT
    After almost ten years and a couple of restarts, game engine revamps, and other adjustments, how close has the game come to the original concepts? or has it morphed into an entirely different animal? Better, worse, or just different?

    Ref1: https://seforums.pantheonmmo.com/content/forums/topic/1614/pantheon-rise-of-the-fallen-game-features-and-summary



    Ref2: https://seforums.pantheonmmo.com/content/forums/topic/1613/pantheon-rise-of-the-fallen-game-tenets
    • 111 posts
    March 15, 2025 12:38 AM PDT

    I'd like to see a lot more banded armor for where we are supposed to be in the timeline.

    • 817 posts
    April 3, 2025 3:09 AM PDT

    Exploration is still lacking pretty heavily as perception is largely superficial at the moment.  Climbing when it was first talked about sounded so exciting, but I have yet to climb to anything hidden or memorable.  Rooftops, waterways, boulders, etc are all empty.  The baddies don't hide their loot stash half way up the cliff face on a small hollowed out ledge or inside a ruined building you need to climb through an open window to reach.  They just leave it easy to access on the ground. 

     

    There are signs of more to come.  For instance I have found an incomplete cave system where climbing leads to invisible walls.  There are also living spaces you must climb to that may hold future interactions.  

     

    They are focusing on the repeatable combat cycles as climbing people are not going to be exploring the same area multiple times.