Forums » General Pantheon Discussion

My Review

    • 9 posts
    January 30, 2025 10:00 AM PST
    First off let me say the game rocks! And I can not wait to see it in 1 year.

    Video quality : High

    Video Ajustment : Poor

    Game Play : Good

    Music : Very Good

    Bugs : High

    Quest : Poor

    Zone Sizes Big

    Class choice : Good

    Class Armor Looks: Bad Everyone looks the same!

    Classes Ability to kill : BAD Some classes have a Big advantage over others witch makes the game unfair.

    Ports : Poor Few ports only by Wizards so far

    Spell Lock : Bad Can't change out spell or Res when your in a battle!

    Traval between Starting Zones : BAD You are stuck in some startiing zones and traval between them is hard!

    Dungeons : Poor Not enought of them!

    Chest: Poor Dont get me started on this! Rog Wiz get them be for anyone else! And some of the chest drop are T3 Witch give them agavange over other classes! Then you get lvl 1 running around Geared to the max! in T3 gear

    Skills : Brewing to Smithing Fair needs a lot of work!

    The Easy to steal other kills : HIGH lvl 12 Wiz/Mag can steel a lvl 24 Pal kill. Game is unevenly balanced, Unless the mob is High then they cant hit it! But lost of queest are low lvl mobs!

    Weapon Lock: Bad Can't change out weapons when in battle!

    Exp Lost when you die : Bad When you get higher lvl and you lose over 1 bb that takes some class a day to make back the EXP! Wher Wiz Mag can solo yellow mobs with ease. Were other classes are left in the dust.

    Hacks in games : Yes

    Over all this game rocks but has a long way to go!

    =================================================================================



    Feed back!

    #1 Out of all this mess Let us TURN DOWN graphic glitter from spells effects and ect

    Fix Quest

    Stop Free loot from chest. It Make the game uneven or at least make them NO DROP! Easy fix Or moster attack even a rog when a chest is open!

    Add more designs in Armor Layout everyone looks the same!

    Keep up the GREAT WORK!
    • 2 posts
    February 5, 2025 9:59 AM PST

    Video Ajustment : Poor

     

    My experience thus far (as the same was true prior to EA) is that the Camera Controls for 3rd person view are fairly inconsistent. It would be nice if we could get a fixed 3rd person view, instead the camera kinda-sorta does this, but you can also move your character in a way that instead of the camera being behind them, it's now to the side of them and the camera is viewing you "sideways" instead of behind you. 

    Kind of hard to describe, but I think the camera views need some refinement. 


    This post was edited by Chetzar at February 5, 2025 10:00 AM PST
    • 25 posts
    February 7, 2025 1:35 PM PST

    I'm giving them allot of leeway since this is still Alpha (I think? at least Beta).

    Yeah, I know. Early access. It's not what it used to mean anymore. Now early access just means the company gave us early access to the game no matter what the development stage is. I don't blame VR, to be honest, Laurian studios broke the mold with their 1.5 year early access to BG3. Other games are doing it allot nowadays. Free feedback (free for the devs, not us). So we have early access to the Alpha/Beta, and I consider that a good thing.

    But I agree with many of the points, And hope that these are on the list for updates, especially graphics. outside of the bugs they are probably working hard on, the character, clothing, and armor designs really look more like they are from a 15 yr old game rather then a modern game. I have no problems with the play style, I like the old school feel to the grind, the mechanics, etc. But this doesn't mean it should LOOK like a 15 yr old game. When I can't tell much of a difference between Pantheon and games like Lord of the Rings online, or even EQ2, i worry about this games future. Sure Evercrack players will probably say, "Who cares! it's a modern EQ!"

    But is it? really? If it looks and feels like EQ, then why would I play it when EQ is already there? I'm hoping for something that separates this from the crop of poorly designed MMO EQ knockoffs, and these dated graphics aren't helping much. This in addition to the animations. not just combat animations, but everything. My Paladin runs around with a 20lb sledgehammer in her hand like it was a 2oz wand. It looks dorky as hell. Not what I expect from a modern game. 

    And I hope sounds are being worked on too. There is one combat sound. One. and it sounds like a hammer hitting an anvil. In a huge room since EVERYTHING echoes in the game. And yes, I turned down Locomition sound. my combat strikes still sound like a hammer on and anvil in a concert hall. but even with that, one isn't enough. Even Project Gorgon, which is developed by 2 people, has more combat sounds. and similar graphics (though detail, shadows, and other stuff are much better in this game). I have a very hard time watching my character swing in combat and run with her weapon out.

    I know there's a hotkey key to sheath your weapon...even though it doesn't sheath it, it just disappears. I use it, but I shouldn't feel like its my only option because my toon swings her sledgehammer around like a lolipop when she runs. I don't know that their plans are, so this stuff may already be on the rader, but I'm leaving my feedback just in case. I want this game to succeed, and honestly it won't get too far unless it has something to make it stand out from the other EQ/WoW knockoffs that were around 15 years ago.

    EDIT: retract my comment about there only being one combat sound. Playing a bunch more weapons I now realize that there are other sounds, So kudos on that. I do still think that the sounds are just weird (except for the staff sound, it actually sounds like your hitting something with a wooden pole). Hope for some refinement in that area. And we still need to fix that reverb. ironically, I don't hear it when I'm on my elf on the elf starting zone. odd.


    This post was edited by temjiu at February 9, 2025 11:11 AM PST