Fletching Tinkering Skinning Tanning Smithing CraftOfTheHidden Mixology Fishing Gathering Mining Salvaging Scavenging Woodcutting Stonemasonry Provisioning Woodworking Outfitting Blacksmithing Alchemy
philo said:Fletching Tinkering Skinning Tanning Smithing CraftOfTheHidden Mixology Fishing Gathering Mining Salvaging Scavenging Woodcutting Stonemasonry Provisioning Woodworking Outfitting Blacksmithing Alchemy
And each of crafting professions have two specialisations :
@ Hegenox during previous crafting update from Nephele, they did not mention Stonemason or sculptor. (a shame because that would have been my main)
They did mention Jewelcrafting. So they might have moved away from sculpting or a more broad profession like Stonemasonry.
The gamepedia might require some editing.
Unless Nephele can clear this up for us?
We're not planning on a stonemason profession right now. That said, our design isn't set in stone (no pun intended) right now either. So, as things evolve, you never know what may happen.
For now, your crafting professions are:
Blacksmith
Woodworker
Outfitter
Jewelcrafter
Alchemist
Provisioner
Hope it helps clear up any confusion :)
Jothany said:Nephele said: For now, your crafting professions are: ...While I know it's not written in stone (double-pun fully intended), is Scribe also not planned, as well as Stonemason?
(and is either of them MORE 'not planned' than the other?)
Right now, no plans for Scribe either.
The trick with all of the professions is that there has to be enough for them to really do in the game to make them a viable and fun choice for players to pursue. It's entirely possible that Scribe and Stonemason could come back into the design in some form in the future, but that will only happen if there's enough there that a full profession is really warranted.