Forums » General Pantheon Discussion

Would You Rather - Be the Tank, Healer, Support or the DPS

    • 9115 posts
    October 8, 2020 3:57 AM PDT

    Would You Rather - Be the Tank, Healer, Support or the DPS for a PUG in a new dungeon and why? #MMORPG #CommunityMatters

    • 1921 posts
    October 8, 2020 5:02 AM PDT

    What happened to the Tank, Healer, DPS, CC Quaternity?
    Or is that gone, now, and Crowd Control is no longer a primary role?

    • 273 posts
    October 8, 2020 6:11 AM PDT

    vjek said:

    What happened to the Tank, Healer, DPS, CC Quaternity?
    Or is that gone, now, and Crowd Control is no longer a primary role?

    They must have realized that making Crowd Control a primary role is boring as hell, and that replacing it with "Support" opens up a lot more possibilities of engaging class design.

    • 5 posts
    October 8, 2020 6:21 AM PDT

    I am interested in seeing if they do make Necromancer a support class how that would play out. Debuff and CC through fears seems interesting. I've never really played a healing class main on the slower games I want to try to test that out too.

    • 144 posts
    October 8, 2020 6:52 AM PDT

    Tank, absolutely! 

    Tank is the one that controls the group and HOW they move through a dungeon. When everything is new, its too easy to make mistakes. And when the death punishment is what we expect from Pantheon, wiping isn't a great way to learn through constant run backs. 

    As the tank I can control how fast the group moves, what risk we can avoid. Use skill/knowledge to control the pulls and aggro range, etc. A healers job won't change much no matter where they are standing in the dungeon. A DPS/Support's job won't change too much...just vary depending on the mobs and size of pulls. But a tanks job will change literally from room to room in regards to how he plays and pulls. 

    And sometimes when you pull wrong, its a wipe no matter how great a job the other roles do. 

     

    • 441 posts
    October 8, 2020 6:57 AM PDT

    Support, more to the point. Bard. If I cant role a Bard at launch. I will be rolling an Enchanter to feed to my Bard, if Bard is at launch, I will be rolling a Bard to feed to my Bard. I will be rolling an Alt, most likely a Summoner. 

    EDIT: I love being needed and loved in a team. Filling that hole everyone wants. I also love the challenge of playing support. No team mate is noticed more then support that knows their class. 


    This post was edited by Nanfoodle at October 8, 2020 7:02 AM PDT
    • 810 posts
    October 8, 2020 7:28 AM PDT

    After gaming for so long I have been drawn to the tank in every MMO I have played.  I love needing to be on point for threat, positioning, keeping an eye open for new mobs, working around CCers, interrupting, shielding, etc.

    I plan on being a summoner to relive glory days unless turned off to it by eventual beta mechanics.  Gotta aim for the nostalgia of a mage doing a little bit of everything and great at soloing.  Fingers crossed the tank pet is a viable off tank.

    • 3852 posts
    October 8, 2020 7:39 AM PDT

    DPS or support. I am not as agile or quick as I used to be and a DPS being a second and a half slow rarely leads to a wipe.

    • 394 posts
    October 8, 2020 9:20 AM PDT

    In a unknown dungeon? the class with feign death.

    • 1281 posts
    October 8, 2020 10:38 AM PDT

    Kilsin said:

    Would You Rather - Be the Tank, Healer, Support or the DPS for a PUG in a new dungeon and why? #MMORPG #CommunityMatters

    DPS

    • 6 posts
    October 8, 2020 10:57 AM PDT

    In a dungeon PUG I'd have to go DPS.

    It's the safe pick for not wanting to let the group down lol.

    In other games I've also always wanted to try tank but was too afraid of the pugs wrath of not knowing what I was doing.

    • 123 posts
    October 8, 2020 4:36 PM PDT

    KeithP said:

    In other games I've also always wanted to try tank but was too afraid of the pugs wrath of not knowing what I was doing.

    The best time to try out a new role you have wanted to play is when a game is new :-)  Nobody knows what they are doing or where the encounters are (well except for everybody who got into Alpha and/or Beta...).

    Normally I always play a tank as my main character.  Groups are commonplace and/or everybody is hitting up the dungeon finder (not that Pantheon will have a dungeon finder) when a game is new.  However, I am divided on what class type to play in Pantheon. 

    To answer the question I will say a healer.

    • 326 posts
    October 8, 2020 5:15 PM PDT

    Hmm. I played a pull/park/support Bard in EQ. Back in the vanilla days of WoW I used my hunter to pull mobs in MC and dish the dps. In ESO I carry tank gear in my bags so that if people want help with a harder WB or event I can fill that role easily. As far as healing goes, I generally heal in pvp so as to exasperate the opposing team or in raid/dungeons if I get bored of dps. 

    Alas in Pantheon I am more interested to go all in on the Loremaster aspect (or whatever it is called) and having access to the wizard/druid ports. Since my wife refuses to heal (she reached the rank of General in single server WoW pvp days as a dps) I will be healing on a Druid and travelling far and wide in pursuit of all things Loremaster.

    -heals

    • 768 posts
    October 8, 2020 11:05 PM PDT

    I'll prefer a healer, because I'm quite confident in my healing skills/talents. With some minutes of getting to know the groupmembers, I usually adapt quickly to their playstyle and adjust my healing setup accordingly. If the group is not completely undergeared, I know, I'll pull their *sses through this dungeon if necessary. 

    If not a healer, I'll be the bard hoping they let me scout ahead. Aside of that I'll push to support and push the groupmembers beyond their solo output. Again, adapting to the playstyle of the group, the way I execute this push would differ.


    This post was edited by Barin999 at October 8, 2020 11:06 PM PDT
    • 19 posts
    October 9, 2020 12:06 AM PDT
    With the people I play with i generally end up dps as a fill in because everyone alway has what they play. Ive done it all, and it really depends on how each class plays per game.. in pantheon I already told my close knit group I'm playing druid, done and done. Overall I am a fill in the missing spot guy.
    • 888 posts
    October 9, 2020 1:35 AM PDT

    I would prefer to be healer or possibly crowd control / support because those are the roles I love.  Being in a new dungeon or a PUG doesn't change that since I'm confident in my abilities.  

    • 902 posts
    October 9, 2020 6:12 AM PDT

    DPS (and pull) primarily. support, healer and then tank. I want to play them all.

      


    This post was edited by chenzeme at October 9, 2020 6:12 AM PDT
    • 2050 posts
    October 9, 2020 11:45 AM PDT

    vjek said: What happened to the Tank, Healer, DPS, CC Quaternity?
    Or is that gone, now, and Crowd Control is no longer a primary role?

    Have you been away on a trip?

    The only thing we know for sure is that they changed the NAME of the 4th group role from CC to Support.

    (They also changed the name of DPS to Damage, but Kilsin appears to have overlooked that one)

     

    As to the question, given a PUG (presumably of strangers) and an unknown dungeon, I'd rather be the Wizard or the Druid.

    So if thing go south, I can make like a shepherd and get the flock out of there.

    • 1921 posts
    October 9, 2020 11:53 AM PDT

    I guessed I missed the official change that the Tank/Healer/DPS/CC Quaternity is no more. :|
    Presumably, that public design goal was abandoned or altered after Feb 22, 2019, when Brad referred to it on Twitter?

    • 114 posts
    October 9, 2020 5:09 PM PDT

    The Tank.  Played a tank solely in EQ for almost 6 years same character.  I'd be in the process of loading in and hear /tell pings from guildmates/friends inviting me to their group.  I knew my class, was reliable, and enthusiastic/positive.

    • 231 posts
    October 10, 2020 6:38 AM PDT

    I prefer Healer or Support. I've always enjoyed being the helper who keeps the group going, makes them stronger, heals their wounds. In almost every MMO I've been a healer, beginning with Druid in DAoC.

    So I'm thinking my main will be a Druid, and when Bards appear in the world, I'll try that as well.

    • 18 posts
    October 10, 2020 12:05 PM PDT

    Support, if enchanter is similar to EQ. Why? I trusted myself to be able regain control of the situation. If the puller was not willing to coordinate with me on pulls or group did not understand mez breaking, I could gate out ;p

    • 114 posts
    October 10, 2020 12:20 PM PDT

    Papabear said:

    Support, if enchanter is similar to EQ. Why? I trusted myself to be able regain control of the situation. If the puller was not willing to coordinate with me on pulls or group did not understand mez breaking, I could gate out ;p

     

    hahaha ... gotta love a backup plan. ;-)

    • 1618 posts
    October 10, 2020 1:58 PM PDT

    Tanking has always been my main. But over the past year, I am becoming more and more interested in Healing. Books, games, stories, D&D, healing has been calling to me.

    • 123 posts
    October 11, 2020 1:20 AM PDT

    vjek said:

    I guessed I missed the official change that the Tank/Healer/DPS/CC Quaternity is no more. :|
    Presumably, that public design goal was abandoned or altered after Feb 22, 2019, when Brad referred to it on Twitter?

     

    While I like the idea of CC, does it matter if you call it CC or support?

    At this time, there are 3 Tanks, 3 Healers, 5 Damage, and 1 Support.