July 26, 2019 6:50 AM PDT
Hey all!!
I have just read the news letter and I have to say it was quite intriguing!
To start off I'd just like to say I know it wasn't filled with game mechanics that we are all itching to see however we were given a lot of detail that adds to those mechanics. Much of the character controller and spell effects the team has shown gives much detail to what really goes into making a game.
Personally I found it so cool how they actually make trees and plants as such that make up the environment and the detailed step by step process to enter that in the final test in game. It must take a lot of creation and knowledge to implement them in such a way to make it manageable for our processors to handle. I know a lot of people find it boring but it's truly fascinating to see behind the scenes.
Next, I haven't been able to load the videos and clips of what's in the newsletter but reading people's reviews makes me want to see the what the cleric and shaman can dish out! It would have been really neat if Fernando dived a little deeper on what he's up to.
To finish it off, I pretty much now want to make an Archai lol! The Bel-Iris has such a cool story and I'm finding ways I can write side stories in there, any one else have that experience? I also see the prisms she adds spells to every year playing a great role in how spells can be learned or found as a archai wizard. How cool would it be if you obtained a ancient spell from the Bel-Iris just after she entered it into the prisim?!
Anyway, I hope you all enjoyed the read and I ask you pantheon friends what other cool and interesting things you found in this month's newsletter? Feel free to comment and give some feedback!
Thanks,
Budrik