Couldn't find anything about this, but I'm sure someone will point out how bad I am at using the "Search" function.
Has there been a discussion/decision about how experience is allocated in groups? Will the experience be equally distributed between group members? Will there be a slight increase in total experience gained if you're in a group? Will the total experience gained per encounter be more for a full group versus a group of 4 or 2, to encourage grouping?
I don't really mind either iteration, but it was something I was wondering about.
In one of the earlier streams the question was asked and the response was at that point the exp was simply being split equally but that was only temporary. That was maybe the stream before the tower of the reckless magician if I remember right? Haven't heard anything recently but I'd guess it will scale to some extent: a solo player won't get the same amount per kill as a full group.
I'd guess this is something that still isn't finalized and will be tuned later into alpha or beta.
philo said:In one of the earlier streams the question was asked and the response was at that point the exp was simply being split equally but that was only temporary. That was maybe the stream before the tower of the reckless magician if I remember right? Haven't heard anything recently but I'd guess it will scale to some extent: a solo player won't get the same amount per kill as a full group.
I'd guess this is something that still isn't finalized and will be tuned later into alpha or beta.
Yup, here's the link: 00:24:51 - Group experience