Venjenz said:Nephretiti said:Proving to everyone I met that the single best puller in-game really was an enchanter... angered so many monks with that...
Fact.
Enchanters are EQ1's best pullers, hands down.
PREACH THE GOOD WORD
There isn't a monk or bard that could ever compare to what a borderline reckless enchanter could pull off. "O hold on guys ive gotta wait for aggro to clear on my FD" Said no enchanter ever.
My 1st toon was a Ranger, i played him to max lvl at the time. I got in a group outside of Karnor's Castle and this Enchanter joined the group and started chain pulling and parking mobs like nobody's business. I was impressed. I started my own Enchanter not long after and fell in love with the class, making it my main class forevers. I became a proficient puller and never had trouble getting groups if someone in that group had grouped with me in the past. I remember being in a planar raid where we had to fight to the boss and i asked if i could be the puller and the raid leader said yes! using pacify, mem blur, eldritch runes and dopplegangers i was able to get us to the boss without any headaches. we had a monk or 2 in the raid, so i was surprised that they let me.
There was a time earlier than that where my group was fighting in some dungeon full of kobalds. I was past level 20, but hadn't chosen a surname yet. we ended up getting trained by what felt like 20 mobs. i'm sure it was less, but i was barely able to get them all locked down. meanwhile my group was whittling them down one by one. i remember having to sit and med just enough mana to reapply mezz on one mob and sit and med again just enough to mezz the next mob, and on and on it went until we had killed them all. It was more mobs than i had ever locked down before. i got a nice round of praise from my groupmates and i typed in /surname Mezzmaster. Because thats what i felt like after that ordeal.
Oh man, barely remember...
Chanter, lvl60-65 in an old Kobold cave, that got taken over by Elementals of all kinds after some expac. lvl 55-75ish
Nothing but elementals, hundreds of them.
We ended up getting caught in what we later deemed "The Highway" which was a certain corridor that at least 20-25 Elemental roamers pathed...
It got so damend crazy, every 10-20 seconds another mob would come around the corner and add on us. Mez, mez, mez ,mez, sit, mez, sit, mez
It took about 20 minutes or more to eventually clear each and every mob, 2 of us dinged during it, was amazing.
I remember ,literally SCREAMING irl , during it, just yelling to myself, sh!t sh!t, don't eff up Sut, don't eff up Sut. If you eff up, it's over!
I fondly recall going to bed later that night, still finding myself thinking about it and smiling ear to ear as I drifted off, knowing I had achieved what few there had before.
Main reason, I simply can NOT wait for this game to come out.
Cannot leave out a song for the Enchanters :)
Can't Mez This (written and performed by Jethal Silverwing)
Jolie said:Cannot leave out a song for the Enchanters :)
Can't Mez This (written and performed by Jethal Silverwing)
almost sounds like mc chris
So many good memories of EQ, now that I've thought about it for a bit my absolute favorite memory is related to EQ but it did not happen in EQ. Bludfist, the ogre shm who got me into EQ was a boyscout leader and while taking the kids out one weekend found himself in the middle of the night swinging at the willowisps(fireflies) with his worn greatstaff(walking stick) only to realize that he couldn't hurt them bc they were immune to his non-magical weapon. Keep in mind, in RL this guy was 6'5" and nearly 400lbs, so he truly looked the part and could do some great ogre speak.
As for direct enchanter memories, being a new enchanter. You know, having to learn how to truly time your spells so that your mezzed mob landed directly on top of the mob your group was currently killing. Honing my pulling skills because I didn't know that monks and bards were supposedly the only people who were good pullers. Seeing a new groups shock that you weren't there just to buff and mez, but to pull and truly control the pace of things. Meeting characters that would become some of my best friends, regardless of time zones or the oceans that divided us.
It's so hard to narrow down one enchanter memory and truly call it the "most memorable." The class was exhilarating to me and it has left all other classes that I have tried in any game with something and much to be desired.
Sunmistress said:Venjenz said:Nephretiti said:Proving to everyone I met that the single best puller in-game really was an enchanter... angered so many monks with that...
Fact.
Enchanters are EQ1's best pullers, hands down.
PREACH THE GOOD WORD
There isn't a monk or bard that could ever compare to what a borderline reckless enchanter could pull off. "O hold on guys ive gotta wait for aggro to clear on my FD" Said no enchanter ever.
LOL, my Inc key was nice and simple. "Inc...some"
I mean, I'd try to pull one, but if lull was resisted you got what you got and I didn't want to lie and say it's just one. Besides, not like I can't just mez the add(s) right? Trains were more fun anyway.
Venjenz said:5) Any time any of the numerous clerics I had been in prior groups with sought me out specifically for something difficult/dangerous.
This. I absolutely loved being the "enchanter on call" and always having a group -- often multiple offers at the same time. My groups almost never wiped (outside of raids, that is) and having an enchanter in the group saved the day many, many times.
The constant sense of danger and reliance on the tank being good enough to peel aggro off of me were exhilirating. Keeping mental track of all of the timers for the mobs I had on lockdown made gameplay quick and exciting. Being the puller as an enchanter was awesome and we could clear room after room full of mobs without incident.
I've been looking for this experience in other games for years and have yet to find it again.