Hello everyone. As the heading states I need some reasons to be a Rogue. Recently on project 1999 I decided to roll a Dark elf Rogue. Upon starting I found myself in a city that I have never visited. I learned my way around and proceeded to level. At level 4 i decided to journey to e commons and join the rest of the newbies and level up. That was a disaster. My high level druid made me some leather armour and I thought I was in good standing there. I went to freeport to bind and since the guards were only dubious I proceeded to the bank to deposit my plat i recieved from my "sponser". BAD MOVE. Seems that north freeport guards don't love me as much. Also none of the merchants like me either. After my cr i went back to the tunnel and. The only one who would sell to me was that shifty pirate.
So I decided to scrap him and make a half elf Rogue. Started in freeport and went to my trainer. Had a hard time finding him but after 2 deaths from Boomba or Punta or whoever I found him. when i left the trainer I took a wrong turn,so I decided to look around. BAD MOVE. Death was waiting for me from some Darky in a room i tried to enter. Luckily I did not put on any of my new clother I took from my D E Rogue. So I went outside and sat to ponder the question.
WHY WOULD ANYONE WANT TO BE A ROGUE.
I really want to try out the Rogue in Pantheon. But if they are as disliked I need a few reasons to try her. After you all stop laughing and can type again please enlighten me. I am a true Druid at heart and really would like to try the Rogue.
Thanks
Warben said:You sir/ma'am ran into a racial issue more than a rogue class issue and one I desperately missed in later phases of EQ where race didn't matter.
I did enjoy the chuckle tho :D
Yeah only your race & deity affect how people view you in EQ. I am glad Pantheon will have similar faction systems. In some ways, it makes sense that people would not think highly of Rogue, unless they are also a scoundrel. But on the other hand, it's kinda unrealistic, in most cases, that you'd be able to tell what "profession" someone is or even what deity they worship just by looking at them. Race is only way to immediately tell if someone is likely to be an enemy or not, as racist as that sounds lol. And even still, an enchanter can easily deceive the eye with their illusions. In Skyrim, the guards won't view a Rogue as a target unless they have actually been caught in the act of stealing something. Because in that case, regardless of what race you are - even if you are the same race as the guards - you're now the enemy. I would love for Pantheon to have a crime/bounty system like that. I think that's the best and most realistic approach.
Don't give up, Rogues are fun - just ask Kilsin :)
IMO::: There is no better class to play...................You are a person of many faces (coat of many colors so to speak) You get to run around and be a sneaky as you want ,pick pockets and if someone pisses you off.....stab them in the back ! You get all the ass you want (more than a toilet seat) If you know how to play one,it dont matter your race (always escape .like the cowards we are when there is trouble)You make poisons ,use them on anyone if you wish.You can play with any (bodies)(perv) when called upon .Factions,well you know there are always a way around that.Rogues have always been my fav,so much you can do.
my favorite was coming to a merchant that would sell to me...ok then...i can get around that (sneak) and get behind merchant..oh look you will sell to me now. i always liked to think i held a knife to his throat as i did business with him LOL. it worked with everything. banking? no problem! just really needed to watch out for LoS guards.
From what I've seen in games like EQ and Vanguard the rogue excels at doing a lot of damage very quickly; the backstab. They're similar to a wizard as to not getting yourself killed by doing too much damage too quickly and creating aggro.
So IMO, play a rogue if you like being a glass cannon that can sneak/scout. Most groups would like to have a rogue in it's ranks.
As far as the RP aspects go, a rogue is hated equally by most civilized communities. They're down with the dirty deeds so you would expect most guards/NPCs to be dubious or KoS. Some people like that challenge but I can see how that would get annoying if you're just into playing the game and not RP.
Haha, in EQ it's REALLY hard to play a rogue as your only dedicated char. Rogues had a ROUGH upbringing in EQ, easily being the most broken and weakest class in Classic EQ. That all changed in Kunark, but it's imperative to make an easier class, like a caster, farm the gear for the rogue and twink him out. WAY more fun that way ;)
Bazgrim said:Alix said:You get all the ass you want (more than a toilet seat)
How can you be so sure? lol
Because everybody knows rogues do it from behind of course !
This isn't Everquest, nor is this P99. That said, my rogue is awesome. I can sneak and hide anywhere, pick locks, do insane dps and generally be wanted in groups. Also, I can travel easily, evil race or not.
In EQ, everything is hard early on. Gear negates that as time goes on. Then the game becomes trivial and easy.
The reason someone would want to be a rogue is because in all of those crappy situations you found yourself in, a rogue wouldn't be in them, at least not a good rogue :P
Every other class short of an enchanter that can disguise him/herself will ALWAYS have to deal with those NPCs killing them. A rogue would just sneak right passed them all, maybe pickpocketting someone on the way.
An Enchanter was always going to be my main, with the Rogue being an alt. However, the more I think about the nightmare of charms breaking (I really don't think I have the patience for that anymore), and groups only ever wanting you for that purpose, the Rogue is fast becoming the desired class to play as my main.
Following the recent dev stream on crafting, it seems that, depending on how sneak / stealth is implemented, a Rogue could potentially be a good class to harvest crafting materials in areas that are usually difficult to get to. If that's the case, then I'd add that as another reason why you'd play the class, other than the obvious reasons, such as DPS / utility.
Shadowbound said:An Enchanter was always going to be my main, with the Rogue being an alt. However, the more I think about the nightmare of charms breaking (I really don't think I have the patience for that anymore), and groups only ever wanting you for that purpose, the Rogue is fast becoming the desired class to play as my main.
Following the recent dev stream on crafting, it seems that, depending on how sneak / stealth is implemented, a Rogue could potentially be a good class to harvest crafting materials in areas that are usually difficult to get to. If that's the case, then I'd add that as another reason why you'd play the class, other than the obvious reasons, such as DPS / utility.
I agree 100% with this Shadowbound. Rogue has traditionally been my least favorite class to play in an MMO, but it is looking like the most appealing class in PRotF. They've put so much into this class that it is likely going to be an overpopulated class. It has a lot of pros with very little stress and likely one of the highest DPS. Stealth + CC + high DPS + vanish if about to die + high desirability in groups + no stress of tanking/healing = going to be very popular. It's like the pros of being a caster (safe from damage/high damage/utility) with the pros of being a melee (cool looking weapon/armor and funner combat) without the cons each typically have (casters are usually squishy and melee usually have to eat deaths when the sh*t hits the fan).
Perma-stealth (invis) is an incredibly powerful tool; If other classes don't have the ability to remove the risk of being detected by enemies when all they want to do is maybe explore the beautiful environment or harvest in peace, we can expect the Rogue to be the overly popular choice of the melee DPS.