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Patch Notes 15.886.14843 Feb 12, 2025

    • 2644 posts
    February 12, 2025 6:28 PM PST

    Savanja | Community Manager
    Build 0.15.886.14843    Feb 12, 2025

        General

    - Player corpses will now only be present on the server shard where the player died. So, for example, if you die (at level 5 and above) on Black Moon (1), you will need to loot your corpse on Black Moon (1).
    - Some adjustments were made to lighting.
    - Adjustments to gloom totem and overcast color.
    - Animation tweak for human male and female 2h walking.
    - Readded the Dynamic Resolution option in the graphics settings.
    - Added the Allow FSR2 option to the graphics settings. Note that this is experimental and not all graphics cards support it.
    - Added the Anti-aliasing option to the graphics settings.
    - Added the Detail Meshes Enabled option to the graphics settings.

        Bug Fixes

    - Fixes for some performance issues.
    - Fixes for some crash issues.
    - Fix for the Disable Sky option sometimes not being applied.
    - Fixed a spot near the Thronefast wizard tower lake where it was causing people to swim on dry land.
    - Fixed a spot in Eastern Plains where water was sticking out of the ground where it didn’t belong.
    - Right clicking anywhere on an ability in the list in the codex will put that ability on its hot bar.
    - Fix for some VFX that were not going away when they should have been.
    - Fixed an issue that would cause the screen to be rendered as solid black in some places in the world (such as a few places in Eastern Plains while facing    certain directions).

        World

    - Mining Node spawns have been enabled for the Southern Moorvaki Marshes in Wild's End.
    - Woodcutting Node spawns have been enabled for the Southern Moorvaki Marshes in Wild's End.
    - Fiber Harvesting Node spawns have been enabled for the Southern Moorvaki Marshes in Wild's End.
    - Food and Alchemy Harvesting Node spawns have been enabled for the Southern Moorvaki Marshes in Wild's End.
    - First pass of Wildblood camps added to Silent Plains.

        NPCs

    - The mysterious doppleganger of Banker Torcson in Kingswatch has vanished and been replaced by a different individual who claims to have always been    there. Rumors abound of strange hooded figures and frightening sorcery at work in the village.
    - Necromancer class trainer and trait vendor added to Demith in Avendyr’s Pass.

        Items

    - Alternate version of crafting components have been removed from supply crates as they are no longer used.
    - The Torn Map Fragment should now appear more often in supply crates in Thronefast. Please note that this item and its corresponding quest will be    completely reworked in a future update.
    - The missing % sign in the item description for Goblin Punch has been corrected.
    - The description text for Adjutant's plate armor now correctly identifies the armor type.
    - Changed the Spell Critical Chance stat on the Sightweaver’s Robe to grant 36 Spell Critical Rating
    - Heart of the White Wyvern clicky effect will now display its buff/buff description when the effect is active.


    Crafting

        Weaponsmithing/Armorsmithing

    - Simple Weapon Cladding has been renamed to Standard Weapon Cladding to better match other components used within its level range.
    - When crafting Standard Weapon Cladding, the required components and materials should now be properly identified in the crafting window.
    - The Simple Pommel Weight has been renamed to Standard Pommel Weight to better match other components used within its level range.
    - The refining schematic for Ashen Bronze Bars now specifies the correct skill requirement.
    - The Thunderous Cestus should now properly accept its components.

        Fletching/Carpentry

    - When crafting a Lidded Storage Box, the required components and materials should now be properly identified in the crafting window.
    - Ashen Bronze Arrows should now be craftable at 30 skill as advertised on their schematic.
    - Simple Small Shield Blanks and Standard Small Shield Blanks should now have the correct name when created.
    - Buckler and Small Shield schematics now do a better job off identifying the components they require in the crafting window.

        Tailoring/Leatherworking

    - The Philosopher's Leggings should now properly accept their components.


    World/Content/NPCs

        VFX

    - Fixed positioning of bite vfx on some abilities
    - Removed an extra vfx that was playing on Ravage


    This post was edited by Jothany at February 12, 2025 6:29 PM PST