Forums » Patch Notes

DATA ONLY PATCH NOTES Jan 22, 2025

    • 2586 posts
    January 22, 2025 4:32 PM PST
    DATA ONLY PATCH NOTES
    Jan 22, 2025

    General

    Increased the experience bonus for elite NPCs and added a scaling modifier to the elite NPC experience bonus based on the NPCs level.

    NPC

    Bonespike can now be interrupted

    Cleric

    Writ of Refreshing cooldown removed
    Bond of Protection fixed
    Divine Enfeeblement changed to level 20 in the codex
    Invigorate buff duration normalized to 45 minutes
    Conviction removed from GCD
    Inspire Allies removed from GCD

    Dire Lord

    Dire Mark fixed
    Blood Draw adds provoking phantom stacks

    Enchanter

    Chaotic Imbuement duration increased to 15 minutes

    Monk

    Gate of Anger upkeep cost removed, block rating removed, tooltip updated to 200% threat (not 250%)
    Chi Shield moved to Utility bar
    Chi Shield no longer breaks early on DoT or climate effects

    Ranger

    Ferocious Assault fixed a graph issue where two parts of the attack were overlapping

    Rogue

    Shadow Clone buff icon should show correctly
    Explosive Decoy added to vendors
    Elixir of Opportunity added to vendors
    Toxic Elixir added to vendors
    Escape Artist cost reduced to 2 opportunity
    Flash Bomb should toggle off auto-attack properly
    Smoke Trick toggles auto attack off
    Shadow Step cooldown adjusted to 30 seconds

    Summoner

    Shield of Spinning Blades damage increased
    Orbiting Swords damage increased

    Items

    Added itemization for Monks to the Lost Orcs
    The Greenmyst Cloth Wristbands should now equip to the appropriate slot.
    All shields have been rebalanced to account for changes in the block formula that were introduced with EA. As a result, all shields should now be more effective equipment options.
    Note: Crafted Shields will undergo further tuning and changes in future updates.

    Crafting

    Weaponsmithing/Armorsmithing

    The schematic for the Combatant's Heavy Knuckles should now properly accept its components.
    The schematic for the Arena Fighting Gloves should now properly accept its components.

    Tailoring/Leatherworking

    The schematic for the Proficient's Robe should now properly accept its components.