Forums » General Pantheon Discussion

Do Halflings smoke weed?

    • 729 posts
    December 8, 2021 3:05 PM PST

    Intoxication of the masses, it's a good thing.
    I'm hoping to see a change in movement control and slightly distorted visuals.
    It should be the thing to do when upon a high ledge and a wager has been proposed.
    It should be an impromptu race from here to the farm and back. Winner gets a 'goat bladder of superior holding'.
    Throughout human history we have used intoxication as a binding agent between peoples. So it should be here in Terminus.
    Let's all get loose with each other and let our passions take us onward.
    Now I'm going to see if I can mount that WraithHound, /hick!

    • 2419 posts
    December 8, 2021 5:19 PM PST

    They must to think that the manbun they have is actually attractive.

    • 2645 posts
    December 8, 2021 5:30 PM PST

    They certainly will when I become one!

    I've been in several games where getting intoxicated (usually by alchohol) would give a player some benefit for a period, usually with a corresponding detriment. I'd love to see that in Pantheon.

    Perhaps there might be a certain herb that grows in Wild's End that does something similar. They could call it the "Wildwood Flower" :)

     

    Vandraad said: They must to think that the manbun they have is actually attractive.

    LMAO!


    This post was edited by Jothany at December 8, 2021 5:32 PM PST
    • 729 posts
    December 8, 2021 6:18 PM PST

    Wildwood Flower , I like that.  

    Long hair is beautiful, don't be afraid of joy Vandraad, here drink this... it's safe,  I promise, ;)

    • 223 posts
    December 8, 2021 6:57 PM PST

    I'm sure there are plenty of weeds in the lawns of Terminus. Quite likely I presume. 

    • 1457 posts
    December 8, 2021 9:09 PM PST
    It’s called pipe weed, aka. Longbottom Leaf
    • 394 posts
    December 8, 2021 11:03 PM PST

    I'd assume any race with access to druid or shaman does.

    • 2138 posts
    December 9, 2021 2:51 PM PST

    Expanding: The idea that different weeds/plants in the raw have different effects would be cool, but hard to practically itemize and create an effect. One bonus maybe: one mushroom when eaten causes you to see "trailers" (like you can do with your mouse pointer) that in turn helps you see the world differently in partucular a certain flying bug that you cannot target otherwise except if you can see the trailers of its passing. or another that gives you disturbing prism view. Poison ivy kind of plant causes rash but then smoked causes slick skin (need a whole ocean, of calamine lotion)

    • 2645 posts
    December 9, 2021 3:06 PM PST

    Manouk said: One bonus maybe: one mushroom when eaten causes you to see "trailers" (like you can do with your mouse pointer) that in turn helps you see the world differently in partucular a certain flying bug that you cannot target otherwise except if you can see the trailers of its passing.

    I really like that idea. You can't see the mob, but you can see it's trail and maybe anticipate its position in order to target.

    That fact of 'trails' being an actual Windows function might even make it possible to code the effect.