Hey guys just want to say, I saw the latest stream and I want to give feedback when I feel necessary and praise when I feel it as well. And you guys are most definitely going in the right direction when it comes to graphics, animations and spells etc.
I realize for some people that isn't a super important aspect, but for me as a former EQ player, I am looking forward to a modern look with a classic style of game.
It is looking GOOD. Not 100%, I don't think it is 100% finished in terms of polish, animations, spell effects etc., character models, I will be 100% honest about that end, but yeah I actually found myself nodding when I saw the gameplay footage.
Godspeed!
Keep up the good work on that art, graphics and lighting, and effects ! That last stream preview inside the toxic cave was the most beautiful yet. It outshone the outdoor magical-woodland zone you shared over a year ago. Hopefully you have polished up that zone (Faerthale?) since then too.
Some of the icon's look a little cartoony and (IMO) don't match the feel of the game, but it is really fun seeing the progression of the development in the list of abilities.
Characters I think look good, again, there needs to be more than one standing idle animation. Have them lean on one leg, have them cross their arms, have them idle differently. (I understand it might be something down the road, just voicing my opinion)
Very nice to see, if you get more than a couple mobs, it's likely a wipe.
Cohh did bring up a good point, there needs to be a little arrow up and down buttion to switch between layouts, and the macro system 1) needs improvement 2) macro's need to be able to be key mapped.
@Kittik I used to be of the same opinion about the icons, but it's either the case that they've been improved upon over time and I haven't consciously noticed those improvements or that I'm warming up to them because they resemble the icons from Dragon Age and DotA 2. It would be cool to see what the results would be if they went in the opposite direction creatively though.