Community and Web Manager Ben "Kilsin" Walters sits down with Lead Programmer Kyle Olsen and Senior Programmer Robert Crane to talk all things Programming!
That was another great developer interview. I appreciated the honesty about why they needed the refactor to get the game into the shipping state. It's been a long time coming but it seems like VR has finally gotten to a point where this game is on the road to shipping.
I'll also say the dev talk about the nuts-and-bolts behind the scene is really interesting to me, even though I have no idea how to program. I think taking the extra step to build the GUI tools for designers is great and it lets the programmers do what they do best.