Forums » The Dire Lord

    • 226 posts
    April 4, 2021 1:50 PM PDT
    So the dire lord sounds like our flex is going to be DPS how do u feel if this is true and what do you think the other tanks might be?
    Personally I'd love to be the tank class with a slight higher dose thin the other tanks if that was the role I had to do
    • 1073 posts
    April 4, 2021 3:07 PM PDT

    Taking a quick look at the DL abilities I know about, I see 4 abilities that will do damage but 6 abilities that would fit a Support role. So I'm not convinced that DL would flex into DPS. (As much as I look and compare, I honestly see no real info to suggest that the DL will produce any more DPS than the other 2 Tanks.)

    I also see no reason to assume that the 3 Tanks (or the 3 Healers or 3 Support Classes for that matter) will necessarily flex into different secondary roles. 2 or all 3 Classes in a given role might flex into the same secondary.


    This post was edited by Jothany at April 4, 2021 3:10 PM PDT
    • 1857 posts
    April 4, 2021 5:45 PM PDT

    We will see if that whole "flex" talk becomes a reality.  It was basically an excuse for a rogue being able to CC so well.  I will be surprised if a DL, for example, does damage even close to a wizard or ranger.

    We haven't seen other classes perform secondary roles anywhere close to what the rogue is able to do with CC...and we have seen the DL plenty.

    I wouldn't get my hopes up that groups would generally be accepting of a DL in the dps role.  That doesn't seem likely.  

    • 1073 posts
    April 4, 2021 8:41 PM PDT

    philo said:I will be surprised if a DL, for example, does damage even close to a wizard or ranger.

     

    I wouldn't get my hopes up that groups would generally be accepting of a DL in the dps role.  That doesn't seem likely. 

    I agree. I'll be surprised and a little disappointed if any other Role does damage close to a DPS (that's in a group, solo vs. solo has enough variables that things might be different)

     

    I think any PUG that already has all 4 roles but only 5 members and wants to go play NOW will take almost any char of the right level to fill the group. Other than that, I think that anyone wanting to consistently play DPS role on a Tank had better have enough friends to make their own "League of the Off Spec" guild. Which might actually happen, who knows?

     

    • 226 posts
    April 4, 2021 8:49 PM PDT
    I think more is that's all there focus on they may hit 2/3 ,3/4 of that of the DPS class so not matched but something.
    In the last stream they where doing about 500-600 ish the DPS classes where doing 1k to 2600. But the dire lord was under geared to the other mele dps so that could have made some dps extra. And one stance the dire lord has is a crit stance
    • 178 posts
    April 5, 2021 12:47 AM PDT

    I'd settle for a "burst" kind of dps as long as it wasnt something that could be counted on to be in rotation.

    Though with a limited action bar that may take like half your slots.

    • 226 posts
    April 5, 2021 10:51 PM PDT
    I can see burst DPS also if you consider the crit stance That would fit with the DPS because crits are limited by a chance. And we still don't know the whole skill set that the dialer will get I don't see any group beneficial flex beyond DPS with the dire lord. But the paladin does have heals and some buffs. And the warrior has at least had banners that they drop that bad benefits to the group So out of all the tanks only the dir lord doesn't have anything beneficial beneficial to group. Other than if they had a DPS so I can see them flexing to DPS.
    • 1073 posts
    April 6, 2021 12:38 AM PDT

    Raidil said:

    I don't see any group beneficial flex beyond DPS with the dire lord.

    So out of all the tanks only the dir lord doesn't have anything beneficial beneficial to group.

    Among the known DL abilities so far are:

    Deafening Whisper -- silence an enemy for a short time.

    Dusk -- reducing an enemy's Magic Resist by 2 and destroying 10% of their Mana.

    Baleful Severing -- putting an enemy in a helpless state. Attacks against this enemy will not miss and cannot be dodged, parried, blocked,  counter attacked, or resisted.

    Splatter -- Spreads 1 detrimental effect on an enemy to 4 additional enemies

    Leaden Blood -- slowing an enemy's Movement Speed by 40% for 5 seconds, then rooting them in place for an additional 5 seconds.

    Dire Mark -- mark another player, 25% of their damage will be redirected to you.

     

    • 226 posts
    April 6, 2021 6:48 AM PDT
    Deafening whisper is limited use and dusk so unless your in a place with mostly caster I don't. See this as a flex it's just an extra part of the dire lord being a caster tank as it let's them tank a caster better.
    Baleful severing gose right to the possibility of being the DPS tank flex as it would allow burst DPS during that time
    Splatter is going to be extremely limited use as the need for cc in the game. Most are spells will be hardly used. Or useful.
    Leeaden blood standard snare like eq userull as a tank not a flex skill
    Dire mark could be considered both flex or normal tank but in it's current state almost useless it last for 2 sec on person cast I don't see this really being used that often or at all. If it was a 5 min buff or 10 with it only transfer 2 second worth of damage once the pc been hit I can see it used more. Or if it lasted 5 to 10 min and only transfer to the dire lord 25% worth of the damage to the dire lord's based on bthe dire lord's max hp aka if a wiz had this on him and he took damage and the dire lord's makes hp is 100 thin only 25hp worth of damage would be move to him and it dad's off the wizard so ever time the wiz is hit only 25%of that damage is moved and max that can be moved is based on the dire lord's hp. So currently in the 2sec State not useful but in a raid.
    • 1073 posts
    April 6, 2021 12:26 PM PDT

    I'm sorry. I was foolish to try to have a rational exchange with you. I just won't engage with you any further.

    Good Luck in the Game.

    • 1857 posts
    April 6, 2021 7:19 PM PDT

    @ Joth

    Let's be honest, just because a class can root and silence doesn't put them anywhere near the rogues CC as far as an alternative role.  

    I'll believe in the "flex" roles when they show us any other class that can perform a non-primary role as well as the rogue can CC.  

    A wizard should be an easy one because they obviously can't heal...and likely can't tank even for a short duration so their "flex" role has to be CC the same as the rogue.  Not only do I not expect wizards to be able to CC like the rogue has done but I don't think that's what people playing a wizard want.  

    A bit off topic rambling (not directed at you Joth):
    I don't want to hear silly statements about how support is not CC, CC is the most important part of support in a game like this.  Everyone should understand the holy trinity was always Tank/Heal/CC originally before games became dumbed down and did away with CC being necessary.  Some people with limited gaming experience think the trinity is tank/heal/dps because that's all they know.  The quaternity that has been talked about in regards to Pantheon has always been Tank/heal/damage/CC....not support, cc.  Regardless of whether VR changes the name of the role late in development or not they are still making a game where CC matters.  The fact that they changed the role of the enchanter from CC to support does not fit in with Brad's vision of what the quaternity is/was.  If it did there would be no reason to change the name of the role.


    This post was edited by philo at April 6, 2021 7:38 PM PDT
    • 226 posts
    April 6, 2021 8:32 PM PDT
    Well said philo My point of the post was mainly how are we going to be used in flex because obviously if a rogue is cc like they do or other classes are when you have a second tank you'd expect them to be an off tank. It annoyed the crap out of me and EQ when gear got so well that monks were off taking and there was no reason to have my Shadow Knight unless there was not another tank and they needed to tank maybe I'm one that just wants to see everybody stick straight within their class lines and no flex. And you know the comment of well you would have to wait for someone in that class to log in Well if you have three classes that are able to CC three classes that are able to tank three classes that are able to heal and you have 4 for DPS possibly It shouldn't be that hard to find anyone in those class If not add extra other classes and make it work
    • 226 posts
    April 6, 2021 8:33 PM PDT
    Personally the only role I see for a dire lord for a flex based on skills that I've seen and we have skills are definitely need to be worked on is DPS. With us having dual wield as a primary and and crit as a stance in our healing properties are based on crits and DPS...
    • 1073 posts
    April 6, 2021 8:40 PM PDT

    @Philo

    Actually I agree on everything you posted. I don't think DL will be able to flex to support. I only made the point because I currently count only 4 abilities we know of that are damage-dealing, and I count the 6 abilities listed above as fitting a Support role if they were used when not Tanking. There are obviously more abilities to be revealed, but if I tried to get my DL in a non-Tanking spot in a group right now, I'd be offering Support/DPS.

    You said "Regardless of whether VR changes the name of the role late in development or not they are still making a game where CC matters.  The fact that they changed the role of the enchanter from CC to support... " is where I disagree and it's purely semantics. I don't believe they changed the reality of 'the role' in any way. CC is what the role is all about, from beginning till now. I think you were right the first time, they changed the NAME of the Role. I believe they did it purely for PR reasons, to make the role more appealing to a wider group of potential players. Such is what one does when one has to sell a product to the public in the world we live in.

    Once the game released, I'll be calling that role "My Bard"!

     


    This post was edited by Jothany at April 6, 2021 8:43 PM PDT
    • 226 posts
    April 7, 2021 11:09 AM PDT
    Yeah I don't think the dire lord will be a continual DPS but we'll have an occasional burst flex probably slightly above the other tanks mainly due to most dialers of primarily going to be dual wielding. And with the right makeup of group it'll really increase their DPS if you have a shaman and warrior that have their added skills that would greatly increase the DPS ability of a dire lord. Really The dial lords are selfish class and beyond that they don't normally typically add too much to a group. Can't wait to actually get in there and play and hopefully find some skills that they haven't shown us.