Forums » The Wizard

The 4th spell line / focus

    • 212 posts
    April 3, 2020 9:15 PM PDT

    Based upon the recent Shaman stream and the deep stats windows.

    It looks like the 4th spell line is Essence.

    Unless it's a placeholder name.

    • 39 posts
    April 4, 2020 2:25 PM PDT

    Isn't essence related to the Dire Lord resource? No idea what it means in the context of "X-Focus" though.

    • 423 posts
    April 8, 2020 2:33 PM PDT

    All I know is Essence sounds like a badass type of magic for a wizard to focus on - whether that means healing, blood, dark magic, metaphysics-y magic, soul magic, or whatever. If the implication is the wizard is tapping a foundational force of the universe, cool =) Or even if it's just blood, still cool.

    • 377 posts
    April 12, 2020 1:52 PM PDT

    Nice catch! Was just looking over the wizard skills and was wondering what the mysterious 4th type was. I would bet this is it, rather than just placeholder. 

    • 1921 posts
    May 15, 2020 12:36 PM PDT

    There was some speculation that the 4th school of magic "essence focus" would essentially make a wizard like a blood mage and allow them to have heal abilities mixed with damage. This speculation coming because of the direlords combat resource entitled "essence" which often heals based on damage.

    I'm torn. If the speculation ends up being true, as a wizard, I wouldn't want to be forced into a back up healing role. That is not why people pick the wizard class. I could see this turning myself and others off to playing a wizard.

    I have bad memories of playing a runekeeper in lotro and wanting to be a dps caster role but was expected to heal at times...which wasnt fun for me.

    If the essence focus heals were self only that would be fine I guess but not exciting to me.

    As a wizard you want to do the highest burst damage possible period. Other spells can be a nice bonus but if a player unlocks this secret 4th spell focus type and it ends up not being about doing noticeably more damage I know I would be disappointed.


    This post was edited by philo at May 15, 2020 1:00 PM PDT
    • 9 posts
    June 6, 2020 7:43 PM PDT
    I would imagine electricity, (shrug)
    • 1921 posts
    June 7, 2020 1:10 PM PDT

    Fantasy said: I would imagine electricity, (shrug)

    We already know of a few lightning type of electrical spells but they are part of the arcane focus.

    • 3 posts
    June 8, 2020 9:56 AM PDT

    I wouldn't be opposed to having some healing type skills. When I think of Essence I hope it would be something like Healing or Mana over time drains to our group with cooldowns. Having actual useful Utility that groups desire would be nice.

    • 2898 posts
    June 8, 2020 11:50 AM PDT

    I hope it is only a placeholder name, having two classes with "essence" isn't the best for clarity.

     

    Likewise I hope it isn't about buffing/healing/etc, but that wouldn't seem to be the case with "There is rumored to be a fourth school of Magic discovered by certain recondite Wizards - devastating in effect and untethered to elemental constraints"

     

    So that makes me think it might be a physical based damage type or otherwise a resistless damage typing. 

    • 1921 posts
    June 11, 2020 6:42 AM PDT

    Just a random thought... What if it doesnt give access to heals?  What if the 4th school is essence focus (essence does refer to the players health similar to the direlord so the term fits)...but it does damage at the expense of a wizards health without allowing the wizard to heal themselves like other blood mages?  Direlords do generate essence based on the damage they take.  It would require the wizard to rely on the group.

    Instead of monitoring your arcane/fire/cold focus meters your health becomes your focus meter.

    You end up with a scenario where a wizard is riding the line of low health in order to do the most damage. 

    It could be "devastating in effect" to both the mob and the wizard.

    ...healers would hate wizards who use it in normal groups.  It wouldnt provide a good group dynamic normally.  But it could be tuned in a way to make it worth it in certain situations.

    If this ends up being the case I hope the wizard wouldnt get healing abilities like other "blood mage" type of classes.  Force the wizard to rely on their group to heal them if they want to use the essence focus spells.  Maybe the wizard could have some runes or something that would absorb some of the damage but no outright heals like we have seen in other games would be my preference.


    This post was edited by philo at June 11, 2020 7:38 AM PDT
    • 143 posts
    October 13, 2020 10:59 AM PDT

    What is this "essence focus" type is something like... nukes for the mind/soul ?

    • 394 posts
    October 31, 2020 9:18 PM PDT

    philo said:
    I'm torn. If the speculation ends up being true, as a wizard, I wouldn't want to be forced into a back up healing role.

    ok, been a while since I played EQ (as such I can't quite remember), but Wizard had minor healing options...
    Anyways. if this conerns the transfer of power; converting mana in an "essense" form the receiver can use, then, for example, the wizard would be "nuking" the cleric, who would become freshly invigorated to save the tank.

    • 1921 posts
    November 2, 2020 1:13 PM PST

    Rydan said:

     since I played EQ (as such I can't quite remember), but Wizard had minor healing options...

    Are you talking about bandages?  They didn't have specific healing spells... (I'm referring to when EQ was a good game the first 4 years or so after it came out and not when it was a watered down wow clone...hopefully that doesn't need to be said)

    • 394 posts
    November 2, 2020 8:19 PM PST

    philo said: Are you talking about bandages?
    No, it was like I put it, no direct or self healing as such. Sorry, I forgot:
    I recall however a transfer of mana to the cleric on a raid... or I am so out of it and it was only the Necro ability, lol.
    (wizzies also got some runes they could place on the ground; forgot what types, atleast a mine type, but not that usefull)

    • 212 posts
    November 6, 2020 1:02 AM PST
    I think you’re getting confused with some spells Necromancers and Magicians had.

    Necro health and mana transfer spells and Magician modulating rods?
    • 535 posts
    November 22, 2020 4:22 AM PST

    If the Wizard can spec into a Blood Mage/Chloromancer concept that can heal through damage, that would be insanely exciting for me.  With the Necro being a Control archetype, that would seem to open up the possibility a little bit more for the Wizard to entertain this type of speciality option.

    • 1921 posts
    November 24, 2020 1:24 PM PST

    @mathir

    That wouldn't excite me.  Wizards have to be top ranged burst dps.  If you start adding heals to their spells they have to be balanced with less damage.  Not to mention that's not the play style most people who play wizards is looking for.

     

    I would much rather the essence focus be tied to very high damage spells that cost the wizard health to cast...with no way to heal themselves efficiently so that the spells can be tuned in a way where the wizard produces extremely high damage if you have a dedicated cleric focusing heals on the wizard.


    This post was edited by philo at November 24, 2020 1:25 PM PST
    • 1079 posts
    January 6, 2021 5:17 AM PST

    Uhhh... Nesy answered this in the very first response:

    Nesy said:

    Isn't essence related to the Dire Lord resource? No idea what it means in the context of "X-Focus" though.

    The screen capture from the original post shows a list of resources for all classes... The Dire Lord's resource is Essence, their mechanic is to build it up and then use it.


    This post was edited by Darch at January 6, 2021 5:25 AM PST
    • 562 posts
    February 13, 2021 6:15 AM PST

    Darch said:

    Uhhh... Nesy answered this in the very first response:

    Nesy said:

    Isn't essence related to the Dire Lord resource? No idea what it means in the context of "X-Focus" though.

    The screen capture from the original post shows a list of resources for all classes... The Dire Lord's resource is Essence, their mechanic is to build it up and then use it.

    As you can see in first post there are two values concerning "essence" - I think the "pure" essence is connected to DireLord and  "Focuses" connected to casters (in case of essence focus limited to wizard). From what I can recall we havent seen any essence resistance, which leads me to belive that this fourth school of magic will (among other things) revolve around dealing raw damage, bypassing all resistances. Even the name - at least for me - brings up that association (although the name will most likely be changed to avoid confusion with DL resource). 

    • 212 posts
    March 14, 2021 7:49 AM PDT

    Brand of Embers and Brand of Cold function as debuffs that enhance the opposite school of magic's ability to hit a target.

    Brand an enemy with fiery markings, reducing their cold resistance.

    Brand an enemy with frigid markings, reducing their fire resistance.

     

    In Fortress DeViare we see Magical Stigma for the first time.

    Brand an enemy with cursed markings, reducing their Magic resistance.

     

    Could the rumored fourth school of Magic discovered by certain recondite Wizards - devastating in effect and untethered to elemental constraints, be Curse?

    If so, what kind of direction would you like these spells to go? Some people have complained that the Fire and Cold lines look like fairly standard nukes with just a burning DoT or snare/root secondary effect.

    Perhaps Curses open up a whole realm of possibilities for damage and debilitating effects?


    This post was edited by Ezrael at March 14, 2021 7:52 AM PDT
    • 1921 posts
    March 14, 2021 11:46 AM PDT
    We know "cursed" is a state that is in game but there is no cursed focus listed on the deep stats page.

    Shaman have the whole Primal Curse line of spells.
    It seem like curses fit the Shaman more than a wizard to me.


    • 212 posts
    March 15, 2021 5:28 AM PDT

    philo said: We know "cursed" is a state that is in game but there is no cursed focus listed on the deep stats page. Shaman have the whole Primal Curse line of spells. It seem like curses fit the Shaman more than a wizard to me.

    Shaman 'Primal Curses' and 'Primal Oath' are just internal Shaman names (Boon & Oath / Bane & Curse). See the example spell below, named Primal Curse Animus but the Magic type is Nature. 

    For the Wizard's Magical Stigma, the magic type is Curse.

    • 1921 posts
    March 15, 2021 12:46 PM PDT

    Ezrael said:

    philo said: We know "cursed" is a state that is in game but there is no cursed focus listed on the deep stats page. Shaman have the whole Primal Curse line of spells. It seem like curses fit the Shaman more than a wizard to me.

    Shaman 'Primal Curses' and 'Primal Oath' are just internal Shaman names (Boon & Oath / Bane & Curse). See the example spell below, named Primal Curse Animus but the Magic type is Nature. 

    For the Wizard's Magical Stigma, the magic type is Curse.

    I'm not sure what point you are trying to make?  We know of a few Shaman debuffs that fall under the curse line. Yes, animus is one, fire is another etc.

    I think you are putting to much emphasis on the word "curse" to think it is the 4th wizard focus.  All that means is it is a debuff.

    We already saw the deep stat list and there were only 4 focus listed.   There is no "curse focus".  You were right the first time.  It's essence focus unless it gets changed.

     

    But just generally, curses are such a shaman or a necro type of thing.  Having the 4th focus as curse doesn't fit with anything we have ever been told about the wizard.  

     

    • 212 posts
    March 15, 2021 7:08 PM PDT

    I also wrote in the original post that it could simply have been a placeholder name.

    The point I'm making is that you are mistaken about the Shaman Primal Curse Animus named spells, you imply that they are the 'Curse' type of magic, but the tooltips in game show that's just a name, the magic type is Nature. You're using your subjective opinion 'It seem like curses fit the Shaman more than a wizard to me.' and ignoring the objective evidence presented to you in the screenshots.

     

    The Wizard's spells are all Fire, Cold, Magic and now we have seen one first ability with the magic type of Curse. That's a different shift and a potential indication of more like it, potentially the 4th spell line.

     

    • 1921 posts
    March 16, 2021 12:07 AM PDT

     

    At no point did I :

    imply that they are the 'Curse' type of magic

    I even quoted both a nature based curse spell (animus) and a fire curse in my last post.  I also pointed out that curse just means a debuff.

    I didn't think this was necessary to quote shaman spells because this is a topic about the 4th wizard focus but, I've just been quoting the "official" wiki in our conversation..that's why the subjective part makes me laugh.  I'm just repeating data we have been shown.

    Primal Curse: Fire

    Primal Curse: Animus 

    Those ^ are the desciption of spells such as... Fang of Harune like you quoted above.  Also Fang of Saigi and others.

     

    But again, this is so off topic that none of that even matters and I probably shouldn't have let this get so astray.

    The point was that curses don't seem to fit as the wizards 4th focus taking into account everything we know about the wizard up to this point.  The description of one wizard debuff saying curse and you are leaping to that being the 4th focus?  It sounds like a stretch to put it mildly.

    Maybe you could explain more about why you think a curse focus would fit the wizard class?  

     Imagine if the 4th wizard focus was curse and it added different DD's with a debuff component ...you would have a bunch of wizards who want to do damage and kill things and then their difficult to unlock "epic" type spells are altering their play style to include more debuffs instead of focusing on damage ...that would be a ridiculous design choice imo.


    This post was edited by philo at March 16, 2021 11:19 AM PDT