Forums » The Wizard

The 4th spell line / focus

    • 167 posts
    April 3, 2020 9:15 PM PDT

    Based upon the recent Shaman stream and the deep stats windows.

    It looks like the 4th spell line is Essence.

    Unless it's a placeholder name.

    • 39 posts
    April 4, 2020 2:25 PM PDT

    Isn't essence related to the Dire Lord resource? No idea what it means in the context of "X-Focus" though.

    • 419 posts
    April 8, 2020 2:33 PM PDT

    All I know is Essence sounds like a badass type of magic for a wizard to focus on - whether that means healing, blood, dark magic, metaphysics-y magic, soul magic, or whatever. If the implication is the wizard is tapping a foundational force of the universe, cool =) Or even if it's just blood, still cool.

    • 339 posts
    April 12, 2020 1:52 PM PDT

    Nice catch! Was just looking over the wizard skills and was wondering what the mysterious 4th type was. I would bet this is it, rather than just placeholder. 

    • 1738 posts
    May 15, 2020 12:36 PM PDT

    There was some speculation that the 4th school of magic "essence focus" would essentially make a wizard like a blood mage and allow them to have heal abilities mixed with damage. This speculation coming because of the direlords combat resource entitled "essence" which often heals based on damage.

    I'm torn. If the speculation ends up being true, as a wizard, I wouldn't want to be forced into a back up healing role. That is not why people pick the wizard class. I could see this turning myself and others off to playing a wizard.

    I have bad memories of playing a runekeeper in lotro and wanting to be a dps caster role but was expected to heal at times...which wasnt fun for me.

    If the essence focus heals were self only that would be fine I guess but not exciting to me.

    As a wizard you want to do the highest burst damage possible period. Other spells can be a nice bonus but if a player unlocks this secret 4th spell focus type and it ends up not being about doing noticeably more damage I know I would be disappointed.


    This post was edited by philo at May 15, 2020 1:00 PM PDT
    • 9 posts
    June 6, 2020 7:43 PM PDT
    I would imagine electricity, (shrug)
    • 1738 posts
    June 7, 2020 1:10 PM PDT

    Fantasy said: I would imagine electricity, (shrug)

    We already know of a few lightning type of electrical spells but they are part of the arcane focus.

    • 3 posts
    June 8, 2020 9:56 AM PDT

    I wouldn't be opposed to having some healing type skills. When I think of Essence I hope it would be something like Healing or Mana over time drains to our group with cooldowns. Having actual useful Utility that groups desire would be nice.

    • 2748 posts
    June 8, 2020 11:50 AM PDT

    I hope it is only a placeholder name, having two classes with "essence" isn't the best for clarity.

     

    Likewise I hope it isn't about buffing/healing/etc, but that wouldn't seem to be the case with "There is rumored to be a fourth school of Magic discovered by certain recondite Wizards - devastating in effect and untethered to elemental constraints"

     

    So that makes me think it might be a physical based damage type or otherwise a resistless damage typing. 

    • 1738 posts
    June 11, 2020 6:42 AM PDT

    Just a random thought... What if it doesnt give access to heals?  What if the 4th school is essence focus (essence does refer to the players health similar to the direlord so the term fits)...but it does damage at the expense of a wizards health without allowing the wizard to heal themselves like other blood mages?  Direlords do generate essence based on the damage they take.  It would require the wizard to rely on the group.

    Instead of monitoring your arcane/fire/cold focus meters your health becomes your focus meter.

    You end up with a scenario where a wizard is riding the line of low health in order to do the most damage. 

    It could be "devastating in effect" to both the mob and the wizard.

    ...healers would hate wizards who use it in normal groups.  It wouldnt provide a good group dynamic normally.  But it could be tuned in a way to make it worth it in certain situations.

    If this ends up being the case I hope the wizard wouldnt get healing abilities like other "blood mage" type of classes.  Force the wizard to rely on their group to heal them if they want to use the essence focus spells.  Maybe the wizard could have some runes or something that would absorb some of the damage but no outright heals like we have seen in other games would be my preference.


    This post was edited by philo at June 11, 2020 7:38 AM PDT
    • 136 posts
    October 13, 2020 10:59 AM PDT

    What is this "essence focus" type is something like... nukes for the mind/soul ?

    • 394 posts
    October 31, 2020 9:18 PM PDT

    philo said:
    I'm torn. If the speculation ends up being true, as a wizard, I wouldn't want to be forced into a back up healing role.

    ok, been a while since I played EQ (as such I can't quite remember), but Wizard had minor healing options...
    Anyways. if this conerns the transfer of power; converting mana in an "essense" form the receiver can use, then, for example, the wizard would be "nuking" the cleric, who would become freshly invigorated to save the tank.

    • 1738 posts
    November 2, 2020 1:13 PM PST

    Rydan said:

     since I played EQ (as such I can't quite remember), but Wizard had minor healing options...

    Are you talking about bandages?  They didn't have specific healing spells... (I'm referring to when EQ was a good game the first 4 years or so after it came out and not when it was a watered down wow clone...hopefully that doesn't need to be said)

    • 394 posts
    November 2, 2020 8:19 PM PST

    philo said: Are you talking about bandages?
    No, it was like I put it, no direct or self healing as such. Sorry, I forgot:
    I recall however a transfer of mana to the cleric on a raid... or I am so out of it and it was only the Necro ability, lol.
    (wizzies also got some runes they could place on the ground; forgot what types, atleast a mine type, but not that usefull)

    • 167 posts
    November 6, 2020 1:02 AM PST
    I think you’re getting confused with some spells Necromancers and Magicians had.

    Necro health and mana transfer spells and Magician modulating rods?
    • 501 posts
    November 22, 2020 4:22 AM PST

    If the Wizard can spec into a Blood Mage/Chloromancer concept that can heal through damage, that would be insanely exciting for me.  With the Necro being a Control archetype, that would seem to open up the possibility a little bit more for the Wizard to entertain this type of speciality option.

    • 1738 posts
    November 24, 2020 1:24 PM PST

    @mathir

    That wouldn't excite me.  Wizards have to be top ranged burst dps.  If you start adding heals to their spells they have to be balanced with less damage.  Not to mention that's not the play style most people who play wizards is looking for.

     

    I would much rather the essence focus be tied to very high damage spells that cost the wizard health to cast...with no way to heal themselves efficiently so that the spells can be tuned in a way where the wizard produces extremely high damage if you have a dedicated cleric focusing heals on the wizard.


    This post was edited by philo at November 24, 2020 1:25 PM PST
    • 948 posts
    January 6, 2021 5:17 AM PST

    Uhhh... Nesy answered this in the very first response:

    Nesy said:

    Isn't essence related to the Dire Lord resource? No idea what it means in the context of "X-Focus" though.

    The screen capture from the original post shows a list of resources for all classes... The Dire Lord's resource is Essence, their mechanic is to build it up and then use it.


    This post was edited by Darch at January 6, 2021 5:25 AM PST