Abilty rotation from what I can tell: (GW)Grants Wrath (UW)Uses Wrath (GR)Grants Rek (UR)Uses Rek
Always on:
Venger's Vow
Venger Hymns - Hymn of Justice (Hymn of Devotion if for some reason we are the main healer in the group. Hymn of the Stronghold during raids.)
Lightful Avenger (only useful vs. Undead, so if there is a limit to what we can have on us, this could take a back seat)
Sense Undeath (useless, I will never use this ability...)
Pull with:
1a) Wrathful Aegis (GW) with Incite macro'd into it. (For group pulls.) (Aggro builder)
1b) Incite (For single target pulls.) (Aggro builder)
2) Lance of the Lightful (GW) (DD + Stun)
3) Fervent Strike (GW) (Critical hit DD (as long as mob is stunned) + Aggro builder)
4) Edict of Celestial Authority (DD+ stun)
5) Chastening Blow (UW) (DD + debuff)
1a) Wrathful Aegis (GW) with Incite macro'd into it. (For group pulls.) (Aggro builder)
2) Lance of the Lightful (GW) (DD + Stun)
3) Fervent Strike (GW) (Critical hit DD (as long as mob is stunned) + Aggro builder)
6) Brilliant Aegis (GW) (debuff + maybe some damage, IDK)
7) Edict of Celestial Fury (UW)(GR) (Reflect = DD)
1a) Wrathful Aegis (GW) with Incite macro'd into it. (For group pulls.) (Aggro builder)
2) Lance of the Lightful (GW) (DD + Stun)
3) Fervent Strike (GW) (Critical hit DD (as long as mob is stunned) + Aggro builder)
8) Hallowed Assault (UR) (DD + debuff)
9) Pummel and Cross (UW) (DD + chance to stun)
refresh...
If things get out of hand:
Golden Aegis (damage immunity)
Lightguard for extra AC and stun to attackers.
Edict of Celectial force followed by Edict of Celestial Might for two quick Reckoning Points (not sure if damage is associated with these two abilities)
Evensong:
Use it before Living Light (adds damage)
Everything else from Evensong adds more heals, so unless you're the Main healer or are going along as the groups 2nd healer, you won't need it for anything else.