Further Work on the Dragon

  • As mentioned in our roundtable earlier this week, Vu has continued work on the dragon and has brought it a long way since you last saw it on the Pantheon Developer series. He's modeled it out a lot more, and added texture. Check out the results for yourself.

     

    First, the dragon in its early stages, as seen on the Developer Series.

    Early work on the dragon

     

    Then, the dragon as it is today.

     

     

    And finally, for some context and idea of scale, here it is within the game world.

     

22 comments
  • Tarthus
    Tarthus I like it, but it's neck and shoulders look to be in a very strained position--like it's pushing it's head back as far as it can. It just doesn't seem to be a natural-looking (yeah, dragons aren't real, I know) stance to me. I like the model, and the...  more
    April 9, 2014 - 1 likes this
  • Maverix
    Maverix Man, really? Dragons are a mystical and magic based creatures. You cannot explain them with normal reason .. auauah. The 2 limbs monster you are refering is not a dragon, it is a Wyrven.
    April 14, 2014 - 1 likes this
  • CanadinaXegony
    CanadinaXegony thing about mythical creatures such as dragons and unicorns..is the fact that they exist in our imaginations and in games..nowhere else. That means we can suspend our disbelief and they can be anything..any shape, any colour ..any size we want. I...  more
    April 14, 2014
  • CanadinaXegony
    CanadinaXegony had it screen printed on a black t-shirt..that might be easier to show.
    April 14, 2014 - 1 likes this