The art team here at Visionary Realms, Inc. has been working hard to create new, better looking environments for Pantheon. Vu's been working on getting some more details into the existing terrain, and developing a new look for the external areas. The result? I'll let the screenshots speak for themselves.
The first two are some new terrain details for the Wastes zone. Here, you mainly see some mountains and hints of pathways.
Next we see a bit of vegetation and some more lighting added. The time of day has changed a bit too, to highlight the long shadows of the dynamic world.
And finally we revisit the old favorite, Sunken Sanctum. The below screens are taken from just outside the entrance area.